virtualx-engine/doc
Nick Huelin e902ee06ef
Add note to SceneTree about pausing
This pull request adds a small amendment to `SceneTree` describing the behavior `_physics_process()` when pausing the scene.

`_physics_process` will completely stop processing collisions and signals whenever the scene is paused, however, the function will still receive calls.

This addresses: #47326

(cherry picked from commit d62175e009)
2021-09-21 17:15:01 +02:00
..
classes Add note to SceneTree about pausing 2021-09-21 17:15:01 +02:00
tools Add theme item descriptions to the online documentation 2021-08-06 18:20:51 +03:00
Doxyfile
Makefile [HTML5] Add jsdoc2rst tool. 2021-02-26 15:35:45 +01:00