2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
34 lines
1.2 KiB
XML
34 lines
1.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ProgressBar" inherits="Range" version="3.2">
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<brief_description>
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General-purpose progress bar.
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</brief_description>
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<description>
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General-purpose progress bar. Shows fill percentage from right to left.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="percent_visible" type="bool" setter="set_percent_visible" getter="is_percent_visible" default="true">
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If [code]true[/code], the fill percentage is displayed on the bar.
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</member>
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<member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" override="true" default="0" />
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<member name="step" type="float" setter="set_step" getter="get_step" override="true" default="0.01" />
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</members>
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<constants>
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</constants>
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<theme_items>
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<theme_item name="bg" type="StyleBox">
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</theme_item>
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<theme_item name="fg" type="StyleBox">
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</theme_item>
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<theme_item name="font" type="Font">
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</theme_item>
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<theme_item name="font_color" type="Color" default="Color( 0.94, 0.94, 0.94, 1 )">
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</theme_item>
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<theme_item name="font_color_shadow" type="Color" default="Color( 0, 0, 0, 1 )">
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</theme_item>
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</theme_items>
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</class>
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