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export
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context_gl_windows.cpp
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context_gl_windows.h
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crash_handler_windows.cpp
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crash_handler_windows.h
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detect.py
Windows: Disable ASLR protection w/ MinGW, it breaks Mono
2021-03-29 14:39:20 +02:00
godot.ico
godot.natvis
Added LocalVector to Visual Studio debugger visualization
2021-02-25 15:14:32 +01:00
godot_res.rc
PCK: Set VERSION_PATCH in header, factor out header magic
2020-01-06 13:13:17 +01:00
godot_windows.cpp
Fix thread_local, tls, ASLR, and DEP with MingW
2021-03-25 23:20:12 +01:00
joypad_windows.cpp
Replace malloc's with Godot's memalloc macro
2021-03-13 22:01:27 +01:00
joypad_windows.h
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key_mapping_windows.cpp
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key_mapping_windows.h
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lang_table.h
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logo.png
os_windows.cpp
Modernize Thread
2021-02-18 11:58:08 +01:00
os_windows.h
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platform_config.h
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platform_windows_builders.py
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
power_windows.cpp
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power_windows.h
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SCsub
SCons: Fix debug_symbols tests after switch to BoolVariable
2021-02-08 22:36:32 +01:00
windows_terminal_logger.cpp
Replace malloc's with Godot's memalloc macro
2021-03-13 22:01:27 +01:00
windows_terminal_logger.h
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