virtualx-engine/servers/rendering
clayjohn e970f5249c Add Shader compile groups to RD Shader system
This allows us to specify a subset of variants to compile at load time and conditionally other variants later.

This works seamlessly with shader caching.

Needed to ensure that users only pay the cost for variants they use
2023-07-21 16:42:30 +02:00
..
dummy (Re-)Implemented Light3D's property "shadow_reverse_cull_face" 2023-05-19 19:22:10 +02:00
environment
renderer_rd Add Shader compile groups to RD Shader system 2023-07-21 16:42:30 +02:00
storage Fix shader uniform storage conversions and crash 2023-05-29 15:17:13 +03:00
renderer_canvas_cull.cpp Fix Y-sort modulate for top-most Y-sorted CanvasItem 2023-06-12 13:33:26 +02:00
renderer_canvas_cull.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
renderer_canvas_render.cpp
renderer_canvas_render.h Fixes a canvas item set to clip children being drawn as black if no children are visible 2023-03-07 09:53:26 +02:00
renderer_compositor.cpp Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_compositor.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h Expose RD::texture_native_handle 2023-06-14 09:58:08 +10:00
renderer_scene_cull.cpp Properly clear material slots on mesh instance when material is freed 2023-05-22 23:00:00 +10:00
renderer_scene_cull.h Properly clear material slots on mesh instance when material is freed 2023-05-22 23:00:00 +10:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Add RENDERING_INFO parameters to GL Compatibility renderer 2023-06-16 09:10:00 +02:00
renderer_viewport.h Add RENDERING_INFO parameters to GL Compatibility renderer 2023-06-16 09:10:00 +02:00
rendering_device.cpp Add Shader compile groups to RD Shader system 2023-07-21 16:42:30 +02:00
rendering_device.h Add Shader compile groups to RD Shader system 2023-07-21 16:42:30 +02:00
rendering_device_binds.cpp
rendering_device_binds.h Add ValidatedCall to MethodBind 2023-04-30 20:01:26 +02:00
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp Fix crash when calling get_video_adapter_* in a thread 2023-07-19 23:31:27 +09:00
rendering_server_default.h Fix crash when calling get_video_adapter_* in a thread 2023-07-19 23:31:27 +09:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Merge pull request #77740 from ChibiDenDen/simplify_vulkan 2023-07-12 17:16:12 +02:00
shader_compiler.h replace sampler arrays with constant sampler elements 2023-06-22 01:11:57 +03:00
shader_language.cpp Add autocomplete for filter/repeat hints on uniform arrays 2023-07-13 11:27:28 +12:00
shader_language.h Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
shader_preprocessor.cpp i18n: Sync translations with Weblate (now tracking 4.1 strings) 2023-06-12 14:57:08 +02:00
shader_preprocessor.h Fix Shader Preprocessor line numbering when disabled 2023-04-26 16:48:23 +03:00
shader_types.cpp Merge pull request #76565 from clayjohn/debug-PSSM-splits 2023-05-15 09:33:01 +02:00
shader_types.h
shader_warnings.cpp
shader_warnings.h