virtualx-engine/platform/windows
Rémi Verschelde 13954fc33e
Merge pull request #87452 from bruvzg/native_menu
Move `global_menu_*` methods to a separate `NativeMenu` class.
2024-03-06 13:16:52 +01:00
..
doc_classes
export
console_wrapper_windows.cpp
crash_handler_windows.cpp
crash_handler_windows.h
detect.py
display_server_windows.cpp Merge pull request #87452 from bruvzg/native_menu 2024-03-06 13:16:52 +01:00
display_server_windows.h Merge pull request #87452 from bruvzg/native_menu 2024-03-06 13:16:52 +01:00
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h
gl_manager_windows_native.cpp
gl_manager_windows_native.h
godot.ico
godot.natvis
godot_console.ico
godot_res.rc
godot_res_wrap.rc
godot_windows.cpp
joypad_windows.cpp
joypad_windows.h
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
msvs.py
os_windows.cpp
os_windows.h
platform_config.h
platform_gl.h
platform_windows_builders.py
README.md
rendering_context_driver_vulkan_windows.cpp
rendering_context_driver_vulkan_windows.h
SCsub
tts_windows.cpp
tts_windows.h
wgl_detect_version.cpp
wgl_detect_version.h
windows_terminal_logger.cpp
windows_terminal_logger.h

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation