virtualx-engine/scene
Rindbee eb74079dfb Update the edit scene root in time after it is replaced
When changing the type of the edited scene root node, it may be necessary
to update edited scene root in time for the child nodes to work properly.
2023-06-12 21:49:30 +08:00
..
2d TileMap: Add method to fetch the layer for a given body 2023-04-25 12:49:50 +02:00
3d Fix wait for thread not started 2023-04-27 20:28:22 +02:00
animation Unexpose AnimationTrackEditPlugin as not implemented 2023-04-25 11:38:17 +02:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Refresh filesystem when saving remote branch 2023-03-24 19:38:08 +01:00
gui Merge pull request #69053 from KoBeWi/grabbercentrism 2023-04-27 08:18:37 +02:00
main Update the edit scene root in time after it is replaced 2023-06-12 21:49:30 +08:00
resources Revert "Fix ShaderMaterial uniform type changes" 2023-04-28 11:37:29 +03:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Add Mesh ConvexDecompositionSettings wrapper 2023-04-07 22:39:25 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00