cb0ee90fde
(cherry picked from commit de14f1d295
)
63 lines
2 KiB
YAML
63 lines
2 KiB
YAML
name: ☁ Server Builds
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on:
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workflow_call:
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# Global Settings
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env:
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# Only used for the cache key. Increment version to force clean build.
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GODOT_BASE_BRANCH: 3.x
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SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no module_mono_enabled=yes mono_static=yes mono_glue=no
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concurrency:
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group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-server
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cancel-in-progress: true
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jobs:
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build-server:
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runs-on: "ubuntu-20.04"
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name: ${{ matrix.name }}
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strategy:
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fail-fast: false
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matrix:
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include:
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- name: Linux Headless w/ Mono (target=release_debug, tools=yes)
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cache-name: server-editor-mono
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target: release_debug
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tools: true
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- name: Linux Server w/ Mono (target=release, tools=no)
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cache-name: server-template-mono
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target: release
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tools: false
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steps:
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- uses: actions/checkout@v4
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- name: Linux dependencies
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shell: bash
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run: |
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# Azure repositories are not reliable, we need to prevent azure giving us packages.
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sudo rm -f /etc/apt/sources.list.d/*
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sudo cp -f misc/ci/sources.list /etc/apt/sources.list
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sudo apt-get update
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# The actual dependencies
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sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \
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libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev \
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libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm xvfb wget unzip
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- name: Setup Godot build cache
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uses: ./.github/actions/godot-cache
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with:
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cache-name: ${{ matrix.cache-name }}
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continue-on-error: true
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- name: Setup python and scons
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uses: ./.github/actions/godot-deps
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- name: Compilation
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uses: ./.github/actions/godot-build
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with:
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sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }}
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platform: server
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target: ${{ matrix.target }}
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tools: ${{ matrix.tools }}
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