2302c7102f
Change GLES3 to not use a relative path Make the parameters more explicit and ensure the shaders generated are not using relative paths |
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.. | ||
bokeh_dof.cpp | ||
bokeh_dof.h | ||
copy_effects.cpp | ||
copy_effects.h | ||
fsr.cpp | ||
fsr.h | ||
luminance.cpp | ||
luminance.h | ||
resolve.cpp | ||
resolve.h | ||
roughness_limiter.cpp | ||
roughness_limiter.h | ||
SCsub | ||
sort_effects.cpp | ||
sort_effects.h | ||
ss_effects.cpp | ||
ss_effects.h | ||
taa.cpp | ||
taa.h | ||
tone_mapper.cpp | ||
tone_mapper.h | ||
vrs.cpp | ||
vrs.h |