.. |
forward_id_storage.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
forward_id_storage.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
light_storage.cpp
|
Re-implement the PSSM_SPLITS debug option
|
2023-04-28 17:53:56 -07:00 |
light_storage.h
|
Fix additional cases of breakage of rendering effects
|
2023-05-03 11:57:54 +02:00 |
material_storage.cpp
|
Notify mesh surface when render_priority changes
|
2023-02-13 18:09:33 -08:00 |
material_storage.h
|
More codespell fixes, do more changes from previous ignore list
|
2023-02-01 12:11:36 +01:00 |
mesh_storage.cpp
|
Fix AABB calculation for meshes using Skeleton2D
|
2023-03-05 08:21:08 +02:00 |
mesh_storage.h
|
Automatically transform Skeleton2D calculations so pivots are not needed
|
2023-01-27 14:55:22 -08:00 |
particles_storage.cpp
|
Merge pull request #73313 from clayjohn/particles-split
|
2023-04-12 17:01:17 +02:00 |
particles_storage.h
|
Move roughness limiter and sort into their own classes
|
2023-03-09 21:58:55 +11:00 |
render_buffer_custom_data_rd.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
render_scene_buffers_rd.cpp
|
Fixing issues with SSIL artifacts
|
2023-02-24 16:13:18 +11:00 |
render_scene_buffers_rd.h
|
Add layer slice support to render device and render buffers
|
2023-02-03 09:48:56 +11:00 |
render_scene_data_rd.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
render_scene_data_rd.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
SCsub
|
|
|
texture_storage.cpp
|
Fix calling TextureStorage::texture_3d_update() could cause a crash
|
2023-05-22 06:24:13 +08:00 |
texture_storage.h
|
For GDExternal use, provides access to internal graphics handles for textures
|
2023-05-09 13:47:22 +10:00 |
utilities.cpp
|
Refactor high quality texture import
|
2023-01-30 15:53:23 +01:00 |
utilities.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |