ebe008d41b
`NativeMemory.Alloc` takes the byte count as parameter, this is calculated by multiplying the element size in bytes by the length of the array. |
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GodotSharp | ||
runtime_interop.cpp | ||
runtime_interop.h |
ebe008d41b
`NativeMemory.Alloc` takes the byte count as parameter, this is calculated by multiplying the element size in bytes by the length of the array. |
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.. | ||
GodotSharp | ||
runtime_interop.cpp | ||
runtime_interop.h |