virtualx-engine/modules/gridmap/grid_map_editor_plugin.cpp
Daniel Rakos 07e2a86fc4 GridMap editor fixes and improvements
This change fixes a few outstanding issues and greatly improves the usability
of the GridMap editor through the following changes:

- Copied mesh now gets displayed during pasting (also renamed the related
  identifiers accordingly)
- Duplication/paste indicator now gets rotated around the correct pivot point
  (duplication worked properly before, but the indicator was shown misplaced
  when rotated)
- Selected mesh library item cursor is no longer shown during selection and
  duplication/pasting
- Back rotate X/Y/Z is now working during duplication/pasting
- Added true cut operation thanks to now having a proper clipboard (clear
  operation got remapped to the DEL key)
- Got rid of some weird workarounds in the duplication code
- Fill and clear operations now correctly make the selection marker inactive
  as this was broken partly due to the workarounds mentioned above
  (duplication continues to keep the selection marker active to allow
  subsequent duplications)
- Clear current selection on RMB, but treat selection as an action so previous
  selection can be restored on undo
- Separated selection and paste indicator data as it's prone to error and
  confusion and it's anyway needed now that selection is treated as an action
- Added support for cancelling paste, selection, and even unselect the
  currently selected mesh library item with the ESC key (previously there
  wasn't a way to unselect)
- Changed the key binding of fill/clear/duplicate operations to use Ctrl as a
  modifier
- Changed erase to use RMB instead of Shift+RMB (free look is available
  through Shift+F anyway, so no need to occupy RMB for it during gridmap
  editing)
- Removed unused area, external connector, and configure menu items (there's
  also the non-functional clip mode menu items, but I'm not sure whether there
  are any plans with that, I suppose it's meant to be an editor aid)
- Renamed INPUT_COPY to INPUT_PICK to better reflect its purpose
- Added support for using Shift+Q and Shift+E to select multiple floors/planes
  without actually changing the current floor/plane as it happens when using
  e.g. the mouse wheel

Fixes #25373 and #15883
2019-04-30 14:35:18 +02:00

1550 lines
48 KiB
C++

/*************************************************************************/
/* grid_map_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "grid_map_editor_plugin.h"
#include "core/os/input.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/plugins/spatial_editor_plugin.h"
#include "scene/3d/camera.h"
#include "core/math/geometry.h"
#include "core/os/keyboard.h"
void GridMapEditor::_node_removed(Node *p_node) {
if (p_node == node) {
node = NULL;
hide();
mesh_library_palette->hide();
}
}
void GridMapEditor::_configure() {
if (!node)
return;
update_grid();
}
void GridMapEditor::_menu_option(int p_option) {
switch (p_option) {
case MENU_OPTION_PREV_LEVEL: {
floor->set_value(floor->get_value() - 1);
} break;
case MENU_OPTION_NEXT_LEVEL: {
floor->set_value(floor->get_value() + 1);
} break;
case MENU_OPTION_LOCK_VIEW: {
int index = options->get_popup()->get_item_index(MENU_OPTION_LOCK_VIEW);
lock_view = !options->get_popup()->is_item_checked(index);
options->get_popup()->set_item_checked(index, lock_view);
} break;
case MENU_OPTION_CLIP_DISABLED:
case MENU_OPTION_CLIP_ABOVE:
case MENU_OPTION_CLIP_BELOW: {
clip_mode = ClipMode(p_option - MENU_OPTION_CLIP_DISABLED);
for (int i = 0; i < 3; i++) {
int index = options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED + i);
options->get_popup()->set_item_checked(index, i == clip_mode);
}
_update_clip();
} break;
case MENU_OPTION_X_AXIS:
case MENU_OPTION_Y_AXIS:
case MENU_OPTION_Z_AXIS: {
int new_axis = p_option - MENU_OPTION_X_AXIS;
for (int i = 0; i < 3; i++) {
int idx = options->get_popup()->get_item_index(MENU_OPTION_X_AXIS + i);
options->get_popup()->set_item_checked(idx, i == new_axis);
}
if (edit_axis != new_axis) {
int item1 = options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL);
int item2 = options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL);
if (edit_axis == Vector3::AXIS_Y) {
options->get_popup()->set_item_text(item1, TTR("Next Plane"));
options->get_popup()->set_item_text(item2, TTR("Previous Plane"));
spin_box_label->set_text(TTR("Plane:"));
} else if (new_axis == Vector3::AXIS_Y) {
options->get_popup()->set_item_text(item1, TTR("Next Floor"));
options->get_popup()->set_item_text(item2, TTR("Previous Floor"));
spin_box_label->set_text(TTR("Floor:"));
}
}
edit_axis = Vector3::Axis(new_axis);
update_grid();
_update_clip();
} break;
case MENU_OPTION_CURSOR_ROTATE_Y: {
Basis r;
if (input_action == INPUT_PASTE) {
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
_update_paste_indicator();
break;
}
r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_ROTATE_X: {
Basis r;
if (input_action == INPUT_PASTE) {
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
_update_paste_indicator();
break;
}
r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_ROTATE_Z: {
Basis r;
if (input_action == INPUT_PASTE) {
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
_update_paste_indicator();
break;
}
r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_BACK_ROTATE_Y: {
Basis r;
if (input_action == INPUT_PASTE) {
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(0, 1, 0), Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
_update_paste_indicator();
break;
}
r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(0, 1, 0), Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_BACK_ROTATE_X: {
Basis r;
if (input_action == INPUT_PASTE) {
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(1, 0, 0), Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
_update_paste_indicator();
break;
}
r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(1, 0, 0), Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_BACK_ROTATE_Z: {
Basis r;
if (input_action == INPUT_PASTE) {
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(0, 0, 1), Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
_update_paste_indicator();
break;
}
r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(0, 0, 1), Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_CLEAR_ROTATION: {
if (input_action == INPUT_PASTE) {
paste_indicator.orientation = 0;
_update_paste_indicator();
break;
}
cursor_rot = 0;
_update_cursor_transform();
} break;
case MENU_OPTION_PASTE_SELECTS: {
int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS);
options->get_popup()->set_item_checked(idx, !options->get_popup()->is_item_checked(idx));
} break;
case MENU_OPTION_SELECTION_DUPLICATE: // fallthrough
case MENU_OPTION_SELECTION_CUT: {
if (!(selection.active && input_action == INPUT_NONE))
break;
_set_clipboard_data();
if (p_option == MENU_OPTION_SELECTION_CUT) {
_delete_selection();
}
input_action = INPUT_PASTE;
paste_indicator.click = selection.begin;
paste_indicator.current = selection.begin;
paste_indicator.begin = selection.begin;
paste_indicator.end = selection.end;
paste_indicator.orientation = 0;
_update_paste_indicator();
} break;
case MENU_OPTION_SELECTION_CLEAR: {
if (!selection.active)
break;
_delete_selection();
} break;
case MENU_OPTION_SELECTION_FILL: {
if (!selection.active)
return;
_fill_selection();
} break;
case MENU_OPTION_GRIDMAP_SETTINGS: {
settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50) * EDSCALE);
} break;
}
}
void GridMapEditor::_update_cursor_transform() {
cursor_transform = Transform();
cursor_transform.origin = cursor_origin;
cursor_transform.basis.set_orthogonal_index(cursor_rot);
cursor_transform = node->get_transform() * cursor_transform;
if (cursor_instance.is_valid()) {
VisualServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
VisualServer::get_singleton()->instance_set_visible(cursor_instance, cursor_visible);
}
}
void GridMapEditor::_update_selection_transform() {
Transform xf_zero;
xf_zero.basis.set_zero();
if (!selection.active) {
VisualServer::get_singleton()->instance_set_transform(selection_instance, xf_zero);
for (int i = 0; i < 3; i++) {
VisualServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero);
}
return;
}
Transform xf;
xf.scale(Vector3(1, 1, 1) * (Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size());
xf.origin = selection.begin * node->get_cell_size();
VisualServer::get_singleton()->instance_set_transform(selection_instance, node->get_global_transform() * xf);
for (int i = 0; i < 3; i++) {
if (i != edit_axis || (edit_floor[edit_axis] < selection.begin[edit_axis]) || (edit_floor[edit_axis] > selection.end[edit_axis] + 1)) {
VisualServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero);
} else {
Vector3 scale = (selection.end - selection.begin + Vector3(1, 1, 1));
scale[edit_axis] = 1.0;
Vector3 pos = selection.begin;
pos[edit_axis] = edit_floor[edit_axis];
scale *= node->get_cell_size();
pos *= node->get_cell_size();
Transform xf2;
xf2.basis.scale(scale);
xf2.origin = pos;
VisualServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf2);
}
}
}
void GridMapEditor::_validate_selection() {
if (!selection.active)
return;
selection.begin = selection.click;
selection.end = selection.current;
if (selection.begin.x > selection.end.x)
SWAP(selection.begin.x, selection.end.x);
if (selection.begin.y > selection.end.y)
SWAP(selection.begin.y, selection.end.y);
if (selection.begin.z > selection.end.z)
SWAP(selection.begin.z, selection.end.z);
_update_selection_transform();
}
void GridMapEditor::_set_selection(bool p_active, const Vector3 p_begin, const Vector3 p_end) {
selection.active = p_active;
selection.begin = p_begin;
selection.end = p_end;
selection.click = p_begin;
selection.current = p_end;
_update_selection_transform();
}
bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click) {
if (!spatial_editor)
return false;
if (selected_palette < 0 && input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE)
return false;
Ref<MeshLibrary> mesh_library = node->get_mesh_library();
if (mesh_library.is_null())
return false;
if (input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE && !mesh_library->has_item(selected_palette))
return false;
Camera *camera = p_camera;
Vector3 from = camera->project_ray_origin(p_point);
Vector3 normal = camera->project_ray_normal(p_point);
Transform local_xform = node->get_global_transform().affine_inverse();
Vector<Plane> planes = camera->get_frustum();
from = local_xform.xform(from);
normal = local_xform.basis.xform(normal).normalized();
Plane p;
p.normal[edit_axis] = 1.0;
p.d = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
Vector3 inters;
if (!p.intersects_segment(from, from + normal * settings_pick_distance->get_value(), &inters))
return false;
//make sure the intersection is inside the frustum planes, to avoid
//painting on invisible regions
for (int i = 0; i < planes.size(); i++) {
Plane fp = local_xform.xform(planes[i]);
if (fp.is_point_over(inters))
return false;
}
int cell[3];
float cell_size[3] = { node->get_cell_size().x, node->get_cell_size().y, node->get_cell_size().z };
last_mouseover = Vector3(-1, -1, -1);
for (int i = 0; i < 3; i++) {
if (i == edit_axis)
cell[i] = edit_floor[i];
else {
cell[i] = inters[i] / node->get_cell_size()[i];
if (inters[i] < 0)
cell[i] -= 1; //compensate negative
grid_ofs[i] = cell[i] * cell_size[i];
}
/*if (cell[i]<0 || cell[i]>=grid_size[i]) {
cursor_visible=false;
_update_cursor_transform();
return false;
}*/
}
last_mouseover = Vector3(cell[0], cell[1], cell[2]);
VS::get_singleton()->instance_set_transform(grid_instance[edit_axis], Transform(Basis(), grid_ofs));
if (cursor_instance.is_valid()) {
cursor_origin = (Vector3(cell[0], cell[1], cell[2]) + Vector3(0.5 * node->get_center_x(), 0.5 * node->get_center_y(), 0.5 * node->get_center_z())) * node->get_cell_size();
cursor_visible = true;
if (input_action == INPUT_SELECT || input_action == INPUT_PASTE) {
cursor_visible = false;
}
_update_cursor_transform();
}
if (input_action == INPUT_PASTE) {
paste_indicator.current = Vector3(cell[0], cell[1], cell[2]);
_update_paste_indicator();
} else if (input_action == INPUT_SELECT) {
selection.current = Vector3(cell[0], cell[1], cell[2]);
if (p_click)
selection.click = selection.current;
selection.active = true;
_validate_selection();
return true;
} else if (input_action == INPUT_PICK) {
int item = node->get_cell_item(cell[0], cell[1], cell[2]);
if (item >= 0) {
selected_palette = item;
mesh_library_palette->set_current(item);
update_palette();
_update_cursor_instance();
}
return true;
}
if (input_action == INPUT_PAINT) {
SetItem si;
si.pos = Vector3(cell[0], cell[1], cell[2]);
si.new_value = selected_palette;
si.new_orientation = cursor_rot;
si.old_value = node->get_cell_item(cell[0], cell[1], cell[2]);
si.old_orientation = node->get_cell_item_orientation(cell[0], cell[1], cell[2]);
set_items.push_back(si);
node->set_cell_item(cell[0], cell[1], cell[2], selected_palette, cursor_rot);
return true;
} else if (input_action == INPUT_ERASE) {
SetItem si;
si.pos = Vector3(cell[0], cell[1], cell[2]);
si.new_value = -1;
si.new_orientation = 0;
si.old_value = node->get_cell_item(cell[0], cell[1], cell[2]);
si.old_orientation = node->get_cell_item_orientation(cell[0], cell[1], cell[2]);
set_items.push_back(si);
node->set_cell_item(cell[0], cell[1], cell[2], -1);
return true;
}
return false;
}
void GridMapEditor::_delete_selection() {
if (!selection.active)
return;
undo_redo->create_action(TTR("GridMap Delete Selection"));
for (int i = selection.begin.x; i <= selection.end.x; i++) {
for (int j = selection.begin.y; j <= selection.end.y; j++) {
for (int k = selection.begin.z; k <= selection.end.z; k++) {
undo_redo->add_do_method(node, "set_cell_item", i, j, k, GridMap::INVALID_CELL_ITEM);
undo_redo->add_undo_method(node, "set_cell_item", i, j, k, node->get_cell_item(i, j, k), node->get_cell_item_orientation(i, j, k));
}
}
}
undo_redo->add_do_method(this, "_set_selection", !selection.active, selection.begin, selection.end);
undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
undo_redo->commit_action();
}
void GridMapEditor::_fill_selection() {
if (!selection.active)
return;
undo_redo->create_action(TTR("GridMap Fill Selection"));
for (int i = selection.begin.x; i <= selection.end.x; i++) {
for (int j = selection.begin.y; j <= selection.end.y; j++) {
for (int k = selection.begin.z; k <= selection.end.z; k++) {
undo_redo->add_do_method(node, "set_cell_item", i, j, k, selected_palette, cursor_rot);
undo_redo->add_undo_method(node, "set_cell_item", i, j, k, node->get_cell_item(i, j, k), node->get_cell_item_orientation(i, j, k));
}
}
}
undo_redo->add_do_method(this, "_set_selection", !selection.active, selection.begin, selection.end);
undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
undo_redo->commit_action();
}
void GridMapEditor::_clear_clipboard_data() {
for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) {
VisualServer::get_singleton()->free(E->get().instance);
}
clipboard_items.clear();
}
void GridMapEditor::_set_clipboard_data() {
_clear_clipboard_data();
Ref<MeshLibrary> meshLibrary = node->get_mesh_library();
for (int i = selection.begin.x; i <= selection.end.x; i++) {
for (int j = selection.begin.y; j <= selection.end.y; j++) {
for (int k = selection.begin.z; k <= selection.end.z; k++) {
int itm = node->get_cell_item(i, j, k);
if (itm == GridMap::INVALID_CELL_ITEM)
continue;
Ref<Mesh> mesh = meshLibrary->get_item_mesh(itm);
ClipboardItem item;
item.cell_item = itm;
item.grid_offset = Vector3(i, j, k) - selection.begin;
item.orientation = node->get_cell_item_orientation(i, j, k);
item.instance = VisualServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world()->get_scenario());
clipboard_items.push_back(item);
}
}
}
}
void GridMapEditor::_update_paste_indicator() {
if (input_action != INPUT_PASTE) {
Transform xf;
xf.basis.set_zero();
VisualServer::get_singleton()->instance_set_transform(paste_instance, xf);
return;
}
Vector3 center = 0.5 * Vector3(node->get_center_x(), node->get_center_y(), node->get_center_z());
Vector3 scale = (Vector3(1, 1, 1) + (paste_indicator.end - paste_indicator.begin)) * node->get_cell_size();
Transform xf;
xf.scale(scale);
xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size();
Basis rot;
rot.set_orthogonal_index(paste_indicator.orientation);
xf.basis = rot * xf.basis;
xf.translate((-center * node->get_cell_size()) / scale);
VisualServer::get_singleton()->instance_set_transform(paste_instance, node->get_global_transform() * xf);
for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) {
ClipboardItem &item = E->get();
xf = Transform();
xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size();
xf.basis = rot * xf.basis;
xf.translate(item.grid_offset * node->get_cell_size());
Basis item_rot;
item_rot.set_orthogonal_index(item.orientation);
xf.basis = item_rot * xf.basis;
VisualServer::get_singleton()->instance_set_transform(item.instance, node->get_global_transform() * xf);
}
}
void GridMapEditor::_do_paste() {
int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS);
bool reselect = options->get_popup()->is_item_checked(idx);
Basis rot;
rot.set_orthogonal_index(paste_indicator.orientation);
Vector3 ofs = paste_indicator.current - paste_indicator.click;
undo_redo->create_action(TTR("GridMap Paste Selection"));
for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) {
ClipboardItem &item = E->get();
Vector3 pos = rot.xform(item.grid_offset) + paste_indicator.begin + ofs;
Basis orm;
orm.set_orthogonal_index(item.orientation);
orm = rot * orm;
undo_redo->add_do_method(node, "set_cell_item", pos.x, pos.y, pos.z, item.cell_item, orm.get_orthogonal_index());
undo_redo->add_undo_method(node, "set_cell_item", pos.x, pos.y, pos.z, node->get_cell_item(pos.x, pos.y, pos.z), node->get_cell_item_orientation(pos.x, pos.y, pos.z));
}
if (reselect) {
undo_redo->add_do_method(this, "_set_selection", true, paste_indicator.begin + ofs, paste_indicator.end + ofs);
undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
}
undo_redo->commit_action();
_clear_clipboard_data();
}
bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<InputEvent> &p_event) {
if (!node) {
return false;
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
if (mb->get_button_index() == BUTTON_WHEEL_UP && (mb->get_command() || mb->get_shift())) {
if (mb->is_pressed())
floor->set_value(floor->get_value() + mb->get_factor());
return true; //eaten
} else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && (mb->get_command() || mb->get_shift())) {
if (mb->is_pressed())
floor->set_value(floor->get_value() - mb->get_factor());
return true;
}
if (mb->is_pressed()) {
if (mb->get_button_index() == BUTTON_LEFT) {
if (input_action == INPUT_PASTE) {
_do_paste();
input_action = INPUT_NONE;
_update_paste_indicator();
} else if (mb->get_shift()) {
input_action = INPUT_SELECT;
last_selection = selection;
} else if (mb->get_command()) {
input_action = INPUT_PICK;
} else {
input_action = INPUT_PAINT;
set_items.clear();
}
} else if (mb->get_button_index() == BUTTON_RIGHT) {
if (input_action == INPUT_PASTE) {
_clear_clipboard_data();
input_action = INPUT_NONE;
_update_paste_indicator();
return true;
} else if (selection.active) {
_set_selection(false);
return true;
} else {
input_action = INPUT_ERASE;
set_items.clear();
}
} else {
return false;
}
return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true);
} else {
if (
(mb->get_button_index() == BUTTON_RIGHT && input_action == INPUT_ERASE) ||
(mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_PAINT)) {
if (set_items.size()) {
undo_redo->create_action(TTR("GridMap Paint"));
for (List<SetItem>::Element *E = set_items.front(); E; E = E->next()) {
const SetItem &si = E->get();
undo_redo->add_do_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.new_value, si.new_orientation);
}
for (List<SetItem>::Element *E = set_items.back(); E; E = E->prev()) {
const SetItem &si = E->get();
undo_redo->add_undo_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.old_value, si.old_orientation);
}
undo_redo->commit_action();
}
set_items.clear();
input_action = INPUT_NONE;
return set_items.size() > 0;
}
if (mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_SELECT) {
undo_redo->create_action("GridMap Selection");
undo_redo->add_do_method(this, "_set_selection", selection.active, selection.begin, selection.end);
undo_redo->add_undo_method(this, "_set_selection", last_selection.active, last_selection.begin, last_selection.end);
undo_redo->commit_action();
}
if (mb->get_button_index() == BUTTON_LEFT && input_action != INPUT_NONE) {
set_items.clear();
input_action = INPUT_NONE;
return true;
}
if (mb->get_button_index() == BUTTON_RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_PASTE)) {
input_action = INPUT_NONE;
return true;
}
}
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
return do_input_action(p_camera, mm->get_position(), false);
}
Ref<InputEventKey> k = p_event;
if (k.is_valid()) {
if (k->is_pressed()) {
if (k->get_scancode() == KEY_ESCAPE) {
if (input_action == INPUT_PASTE) {
_clear_clipboard_data();
input_action = INPUT_NONE;
_update_paste_indicator();
return true;
} else if (selection.active) {
_set_selection(false);
return true;
} else {
selected_palette = -1;
mesh_library_palette->unselect_all();
update_palette();
_update_cursor_instance();
return true;
}
}
if (k->get_shift() && selection.active && input_action != INPUT_PASTE) {
if (k->get_scancode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL))) {
selection.click[edit_axis]--;
_validate_selection();
return true;
}
if (k->get_scancode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL))) {
selection.click[edit_axis]++;
_validate_selection();
return true;
}
}
}
}
Ref<InputEventPanGesture> pan_gesture = p_event;
if (pan_gesture.is_valid()) {
if (pan_gesture->get_alt() && (pan_gesture->get_command() || pan_gesture->get_shift())) {
const real_t delta = pan_gesture->get_delta().y * 0.5;
accumulated_floor_delta += delta;
int step = 0;
if (ABS(accumulated_floor_delta) > 1.0) {
step = SGN(accumulated_floor_delta);
accumulated_floor_delta -= step;
}
if (step) {
floor->set_value(floor->get_value() + step);
}
return true;
}
}
accumulated_floor_delta = 0.0;
return false;
}
struct _CGMEItemSort {
String name;
int id;
_FORCE_INLINE_ bool operator<(const _CGMEItemSort &r_it) const { return name < r_it.name; }
};
void GridMapEditor::_set_display_mode(int p_mode) {
if (display_mode == p_mode) {
return;
}
if (p_mode == DISPLAY_LIST) {
mode_list->set_pressed(true);
mode_thumbnail->set_pressed(false);
} else if (p_mode == DISPLAY_THUMBNAIL) {
mode_list->set_pressed(false);
mode_thumbnail->set_pressed(true);
}
display_mode = p_mode;
update_palette();
}
void GridMapEditor::_text_changed(const String &p_text) {
update_palette();
}
void GridMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
Ref<InputEventKey> k = p_ie;
if (k.is_valid() && (k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_PAGEUP || k->get_scancode() == KEY_PAGEDOWN)) {
mesh_library_palette->call("_gui_input", k);
search_box->accept_event();
}
}
void GridMapEditor::_icon_size_changed(float p_value) {
mesh_library_palette->set_icon_scale(p_value);
update_palette();
}
void GridMapEditor::update_palette() {
int selected = mesh_library_palette->get_current();
mesh_library_palette->clear();
if (display_mode == DISPLAY_THUMBNAIL) {
mesh_library_palette->set_max_columns(0);
mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_TOP);
} else if (display_mode == DISPLAY_LIST) {
mesh_library_palette->set_max_columns(1);
mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_LEFT);
}
float min_size = EDITOR_DEF("editors/grid_map/preview_size", 64);
min_size *= EDSCALE;
mesh_library_palette->set_fixed_icon_size(Size2(min_size, min_size));
mesh_library_palette->set_fixed_column_width(min_size * MAX(size_slider->get_value(), 1.5));
mesh_library_palette->set_max_text_lines(2);
Ref<MeshLibrary> mesh_library = node->get_mesh_library();
if (mesh_library.is_null()) {
last_mesh_library = NULL;
return;
}
Vector<int> ids;
ids = mesh_library->get_item_list();
List<_CGMEItemSort> il;
for (int i = 0; i < ids.size(); i++) {
_CGMEItemSort is;
is.id = ids[i];
is.name = mesh_library->get_item_name(ids[i]);
il.push_back(is);
}
il.sort();
String filter = search_box->get_text().strip_edges();
int item = 0;
for (List<_CGMEItemSort>::Element *E = il.front(); E; E = E->next()) {
int id = E->get().id;
String name = mesh_library->get_item_name(id);
Ref<Texture> preview = mesh_library->get_item_preview(id);
if (name == "") {
name = "#" + itos(id);
}
if (filter != "" && !filter.is_subsequence_ofi(name))
continue;
mesh_library_palette->add_item("");
if (!preview.is_null()) {
mesh_library_palette->set_item_icon(item, preview);
mesh_library_palette->set_item_tooltip(item, name);
}
mesh_library_palette->set_item_text(item, name);
mesh_library_palette->set_item_metadata(item, id);
item++;
}
if (selected != -1) {
mesh_library_palette->select(selected);
}
last_mesh_library = mesh_library.operator->();
}
void GridMapEditor::edit(GridMap *p_gridmap) {
node = p_gridmap;
VS *vs = VS::get_singleton();
last_mouseover = Vector3(-1, -1, -1);
input_action = INPUT_NONE;
selection.active = false;
_update_selection_transform();
_update_paste_indicator();
spatial_editor = Object::cast_to<SpatialEditorPlugin>(editor->get_editor_plugin_screen());
if (!node) {
set_process(false);
for (int i = 0; i < 3; i++) {
VisualServer::get_singleton()->instance_set_visible(grid_instance[i], false);
}
if (cursor_instance.is_valid()) {
VisualServer::get_singleton()->instance_set_visible(cursor_instance, false);
}
return;
}
update_palette();
set_process(true);
Vector3 edited_floor = p_gridmap->has_meta("_editor_floor_") ? p_gridmap->get_meta("_editor_floor_") : Variant();
clip_mode = p_gridmap->has_meta("_editor_clip_") ? ClipMode(p_gridmap->get_meta("_editor_clip_").operator int()) : CLIP_DISABLED;
for (int i = 0; i < 3; i++) {
if (vs->mesh_get_surface_count(grid[i]) > 0)
vs->mesh_remove_surface(grid[i], 0);
edit_floor[i] = edited_floor[i];
}
{
//update grids
indicator_mat.instance();
indicator_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
indicator_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
indicator_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
indicator_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
indicator_mat->set_albedo(Color(0.8, 0.5, 0.1));
Vector<Vector3> grid_points[3];
Vector<Color> grid_colors[3];
float cell_size[3] = { p_gridmap->get_cell_size().x, p_gridmap->get_cell_size().y, p_gridmap->get_cell_size().z };
for (int i = 0; i < 3; i++) {
Vector3 axis;
axis[i] = 1;
Vector3 axis_n1;
axis_n1[(i + 1) % 3] = cell_size[(i + 1) % 3];
Vector3 axis_n2;
axis_n2[(i + 2) % 3] = cell_size[(i + 2) % 3];
for (int j = -GRID_CURSOR_SIZE; j <= GRID_CURSOR_SIZE; j++) {
for (int k = -GRID_CURSOR_SIZE; k <= GRID_CURSOR_SIZE; k++) {
Vector3 p = axis_n1 * j + axis_n2 * k;
float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / GRID_CURSOR_SIZE)), 2);
Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k;
float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / GRID_CURSOR_SIZE)), 2);
Vector3 pk = axis_n1 * j + axis_n2 * (k + 1);
float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / GRID_CURSOR_SIZE)), 2);
grid_points[i].push_back(p);
grid_points[i].push_back(pk);
grid_colors[i].push_back(Color(1, 1, 1, trans));
grid_colors[i].push_back(Color(1, 1, 1, transk));
grid_points[i].push_back(p);
grid_points[i].push_back(pj);
grid_colors[i].push_back(Color(1, 1, 1, trans));
grid_colors[i].push_back(Color(1, 1, 1, transj));
}
}
Array d;
d.resize(VS::ARRAY_MAX);
d[VS::ARRAY_VERTEX] = grid_points[i];
d[VS::ARRAY_COLOR] = grid_colors[i];
VisualServer::get_singleton()->mesh_add_surface_from_arrays(grid[i], VisualServer::PRIMITIVE_LINES, d);
VisualServer::get_singleton()->mesh_surface_set_material(grid[i], 0, indicator_mat->get_rid());
}
}
update_grid();
_update_clip();
}
void GridMapEditor::_update_clip() {
node->set_meta("_editor_clip_", clip_mode);
if (clip_mode == CLIP_DISABLED)
node->set_clip(false);
else
node->set_clip(true, clip_mode == CLIP_ABOVE, edit_floor[edit_axis], edit_axis);
}
void GridMapEditor::update_grid() {
grid_xform.origin.x -= 1; //force update in hackish way.. what do i care
//VS *vs = VS::get_singleton();
grid_ofs[edit_axis] = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
edit_grid_xform.origin = grid_ofs;
edit_grid_xform.basis = Basis();
for (int i = 0; i < 3; i++) {
VisualServer::get_singleton()->instance_set_visible(grid_instance[i], i == edit_axis);
}
updating = true;
floor->set_value(edit_floor[edit_axis]);
updating = false;
}
void GridMapEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
mesh_library_palette->connect("item_selected", this, "_item_selected_cbk");
for (int i = 0; i < 3; i++) {
grid[i] = VS::get_singleton()->mesh_create();
grid_instance[i] = VS::get_singleton()->instance_create2(grid[i], get_tree()->get_root()->get_world()->get_scenario());
selection_level_instance[i] = VisualServer::get_singleton()->instance_create2(selection_level_mesh[i], get_tree()->get_root()->get_world()->get_scenario());
}
selection_instance = VisualServer::get_singleton()->instance_create2(selection_mesh, get_tree()->get_root()->get_world()->get_scenario());
paste_instance = VisualServer::get_singleton()->instance_create2(paste_mesh, get_tree()->get_root()->get_world()->get_scenario());
_update_selection_transform();
_update_paste_indicator();
} break;
case NOTIFICATION_EXIT_TREE: {
_clear_clipboard_data();
for (int i = 0; i < 3; i++) {
VS::get_singleton()->free(grid_instance[i]);
VS::get_singleton()->free(grid[i]);
grid_instance[i] = RID();
grid[i] = RID();
VisualServer::get_singleton()->free(selection_level_instance[i]);
}
VisualServer::get_singleton()->free(selection_instance);
VisualServer::get_singleton()->free(paste_instance);
selection_instance = RID();
paste_instance = RID();
} break;
case NOTIFICATION_PROCESS: {
if (!node) {
return;
}
Transform xf = node->get_global_transform();
if (xf != grid_xform) {
for (int i = 0; i < 3; i++) {
VS::get_singleton()->instance_set_transform(grid_instance[i], xf * edit_grid_xform);
}
grid_xform = xf;
}
Ref<MeshLibrary> cgmt = node->get_mesh_library();
if (cgmt.operator->() != last_mesh_library)
update_palette();
if (lock_view) {
EditorNode *editor = Object::cast_to<EditorNode>(get_tree()->get_root()->get_child(0));
Plane p;
p.normal[edit_axis] = 1.0;
p.d = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
p = node->get_transform().xform(p); // plane to snap
SpatialEditorPlugin *sep = Object::cast_to<SpatialEditorPlugin>(editor->get_editor_plugin_screen());
if (sep)
sep->snap_cursor_to_plane(p);
//editor->get_editor_plugin_screen()->call("snap_cursor_to_plane",p);
}
} break;
case NOTIFICATION_THEME_CHANGED: {
options->set_icon(get_icon("GridMap", "EditorIcons"));
search_box->set_right_icon(get_icon("Search", "EditorIcons"));
} break;
}
}
void GridMapEditor::_update_cursor_instance() {
if (!node) {
return;
}
if (cursor_instance.is_valid())
VisualServer::get_singleton()->free(cursor_instance);
cursor_instance = RID();
if (selected_palette >= 0) {
if (node && !node->get_mesh_library().is_null()) {
Ref<Mesh> mesh = node->get_mesh_library()->get_item_mesh(selected_palette);
if (!mesh.is_null() && mesh->get_rid().is_valid()) {
cursor_instance = VisualServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world()->get_scenario());
VisualServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
}
}
}
}
void GridMapEditor::_item_selected_cbk(int idx) {
selected_palette = mesh_library_palette->get_item_metadata(idx);
_update_cursor_instance();
}
void GridMapEditor::_floor_changed(float p_value) {
if (updating)
return;
edit_floor[edit_axis] = p_value;
node->set_meta("_editor_floor_", Vector3(edit_floor[0], edit_floor[1], edit_floor[2]));
update_grid();
_update_clip();
_update_selection_transform();
}
void GridMapEditor::_bind_methods() {
ClassDB::bind_method("_text_changed", &GridMapEditor::_text_changed);
ClassDB::bind_method("_sbox_input", &GridMapEditor::_sbox_input);
ClassDB::bind_method("_icon_size_changed", &GridMapEditor::_icon_size_changed);
ClassDB::bind_method("_menu_option", &GridMapEditor::_menu_option);
ClassDB::bind_method("_configure", &GridMapEditor::_configure);
ClassDB::bind_method("_item_selected_cbk", &GridMapEditor::_item_selected_cbk);
ClassDB::bind_method("_floor_changed", &GridMapEditor::_floor_changed);
ClassDB::bind_method("_set_selection", &GridMapEditor::_set_selection);
ClassDB::bind_method(D_METHOD("_set_display_mode", "mode"), &GridMapEditor::_set_display_mode);
}
GridMapEditor::GridMapEditor(EditorNode *p_editor) {
input_action = INPUT_NONE;
editor = p_editor;
undo_redo = p_editor->get_undo_redo();
int mw = EDITOR_DEF("editors/grid_map/palette_min_width", 230);
Control *ec = memnew(Control);
ec->set_custom_minimum_size(Size2(mw, 0) * EDSCALE);
add_child(ec);
spatial_editor_hb = memnew(HBoxContainer);
spatial_editor_hb->set_h_size_flags(SIZE_EXPAND_FILL);
spatial_editor_hb->set_alignment(BoxContainer::ALIGN_END);
SpatialEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
spin_box_label = memnew(Label);
spin_box_label->set_text(TTR("Floor:"));
spatial_editor_hb->add_child(spin_box_label);
floor = memnew(SpinBox);
floor->set_min(-32767);
floor->set_max(32767);
floor->set_step(1);
floor->get_line_edit()->add_constant_override("minimum_spaces", 16);
spatial_editor_hb->add_child(floor);
floor->connect("value_changed", this, "_floor_changed");
spatial_editor_hb->add_child(memnew(VSeparator));
options = memnew(MenuButton);
spatial_editor_hb->add_child(options);
spatial_editor_hb->hide();
options->set_text(TTR("Grid Map"));
options->get_popup()->add_check_item(TTR("Snap View"), MENU_OPTION_LOCK_VIEW);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, KEY_Q);
options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, KEY_E);
options->get_popup()->add_separator();
options->get_popup()->add_radio_check_item(TTR("Clip Disabled"), MENU_OPTION_CLIP_DISABLED);
options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED), true);
options->get_popup()->add_radio_check_item(TTR("Clip Above"), MENU_OPTION_CLIP_ABOVE);
options->get_popup()->add_radio_check_item(TTR("Clip Below"), MENU_OPTION_CLIP_BELOW);
options->get_popup()->add_separator();
options->get_popup()->add_radio_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, KEY_Z);
options->get_popup()->add_radio_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, KEY_X);
options->get_popup()->add_radio_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, KEY_C);
options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Cursor Rotate X"), MENU_OPTION_CURSOR_ROTATE_X, KEY_A);
options->get_popup()->add_item(TTR("Cursor Rotate Y"), MENU_OPTION_CURSOR_ROTATE_Y, KEY_S);
options->get_popup()->add_item(TTR("Cursor Rotate Z"), MENU_OPTION_CURSOR_ROTATE_Z, KEY_D);
options->get_popup()->add_item(TTR("Cursor Back Rotate X"), MENU_OPTION_CURSOR_BACK_ROTATE_X, KEY_MASK_SHIFT + KEY_A);
options->get_popup()->add_item(TTR("Cursor Back Rotate Y"), MENU_OPTION_CURSOR_BACK_ROTATE_Y, KEY_MASK_SHIFT + KEY_S);
options->get_popup()->add_item(TTR("Cursor Back Rotate Z"), MENU_OPTION_CURSOR_BACK_ROTATE_Z, KEY_MASK_SHIFT + KEY_D);
options->get_popup()->add_item(TTR("Cursor Clear Rotation"), MENU_OPTION_CURSOR_CLEAR_ROTATION, KEY_W);
options->get_popup()->add_separator();
options->get_popup()->add_check_item("Paste Selects", MENU_OPTION_PASTE_SELECTS);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Duplicate Selection"), MENU_OPTION_SELECTION_DUPLICATE, KEY_MASK_CTRL + KEY_C);
options->get_popup()->add_item(TTR("Cut Selection"), MENU_OPTION_SELECTION_CUT, KEY_MASK_CTRL + KEY_X);
options->get_popup()->add_item(TTR("Clear Selection"), MENU_OPTION_SELECTION_CLEAR, KEY_DELETE);
options->get_popup()->add_item(TTR("Fill Selection"), MENU_OPTION_SELECTION_FILL, KEY_MASK_CTRL + KEY_F);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Settings"), MENU_OPTION_GRIDMAP_SETTINGS);
settings_dialog = memnew(ConfirmationDialog);
settings_dialog->set_title(TTR("GridMap Settings"));
add_child(settings_dialog);
settings_vbc = memnew(VBoxContainer);
settings_vbc->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
settings_dialog->add_child(settings_vbc);
settings_pick_distance = memnew(SpinBox);
settings_pick_distance->set_max(10000.0f);
settings_pick_distance->set_min(500.0f);
settings_pick_distance->set_step(1.0f);
settings_pick_distance->set_value(EDITOR_DEF("editors/grid_map/pick_distance", 5000.0));
settings_vbc->add_margin_child(TTR("Pick Distance:"), settings_pick_distance);
clip_mode = CLIP_DISABLED;
options->get_popup()->connect("id_pressed", this, "_menu_option");
HBoxContainer *hb = memnew(HBoxContainer);
add_child(hb);
hb->set_h_size_flags(SIZE_EXPAND_FILL);
search_box = memnew(LineEdit);
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
hb->add_child(search_box);
search_box->connect("text_changed", this, "_text_changed");
search_box->connect("gui_input", this, "_sbox_input");
mode_thumbnail = memnew(ToolButton);
mode_thumbnail->set_toggle_mode(true);
mode_thumbnail->set_pressed(true);
mode_thumbnail->set_icon(p_editor->get_gui_base()->get_icon("FileThumbnail", "EditorIcons"));
hb->add_child(mode_thumbnail);
mode_thumbnail->connect("pressed", this, "_set_display_mode", varray(DISPLAY_THUMBNAIL));
mode_list = memnew(ToolButton);
mode_list->set_toggle_mode(true);
mode_list->set_pressed(false);
mode_list->set_icon(p_editor->get_gui_base()->get_icon("FileList", "EditorIcons"));
hb->add_child(mode_list);
mode_list->connect("pressed", this, "_set_display_mode", varray(DISPLAY_LIST));
size_slider = memnew(HSlider);
size_slider->set_h_size_flags(SIZE_EXPAND_FILL);
size_slider->set_min(0.1f);
size_slider->set_max(4.0f);
size_slider->set_step(0.1f);
size_slider->set_value(1.0f);
size_slider->connect("value_changed", this, "_icon_size_changed");
add_child(size_slider);
EDITOR_DEF("editors/grid_map/preview_size", 64);
display_mode = DISPLAY_THUMBNAIL;
mesh_library_palette = memnew(ItemList);
add_child(mesh_library_palette);
mesh_library_palette->set_v_size_flags(SIZE_EXPAND_FILL);
edit_axis = Vector3::AXIS_Y;
edit_floor[0] = -1;
edit_floor[1] = -1;
edit_floor[2] = -1;
cursor_visible = false;
selected_palette = -1;
lock_view = false;
cursor_rot = 0;
last_mouseover = Vector3(-1, -1, -1);
selection_mesh = VisualServer::get_singleton()->mesh_create();
paste_mesh = VisualServer::get_singleton()->mesh_create();
{
//selection mesh create
PoolVector<Vector3> lines;
PoolVector<Vector3> triangles;
PoolVector<Vector3> square[3];
for (int i = 0; i < 6; i++) {
Vector3 face_points[4];
for (int j = 0; j < 4; j++) {
float v[3];
v[0] = 1.0;
v[1] = 1 - 2 * ((j >> 1) & 1);
v[2] = v[1] * (1 - 2 * (j & 1));
for (int k = 0; k < 3; k++) {
if (i < 3)
face_points[j][(i + k) % 3] = v[k];
else
face_points[3 - j][(i + k) % 3] = -v[k];
}
}
triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[1] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[3] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5));
}
for (int i = 0; i < 12; i++) {
AABB base(Vector3(0, 0, 0), Vector3(1, 1, 1));
Vector3 a, b;
base.get_edge(i, a, b);
lines.push_back(a);
lines.push_back(b);
}
for (int i = 0; i < 3; i++) {
Vector3 points[4];
for (int j = 0; j < 4; j++) {
static const bool orderx[4] = { 0, 1, 1, 0 };
static const bool ordery[4] = { 0, 0, 1, 1 };
Vector3 sp;
if (orderx[j]) {
sp[(i + 1) % 3] = 1.0;
}
if (ordery[j]) {
sp[(i + 2) % 3] = 1.0;
}
points[j] = sp;
}
for (int j = 0; j < 4; j++) {
Vector3 ofs;
ofs[i] += 0.01;
square[i].push_back(points[j] - ofs);
square[i].push_back(points[(j + 1) % 4] - ofs);
square[i].push_back(points[j] + ofs);
square[i].push_back(points[(j + 1) % 4] + ofs);
}
}
Array d;
d.resize(VS::ARRAY_MAX);
inner_mat.instance();
inner_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.2));
//inner_mat->set_flag(SpatialMaterial::FLAG_ONTOP, true);
inner_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
inner_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
d[VS::ARRAY_VERTEX] = triangles;
VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, VS::PRIMITIVE_TRIANGLES, d);
VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh, 0, inner_mat->get_rid());
outer_mat.instance();
outer_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.8));
outer_mat->set_on_top_of_alpha();
outer_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
outer_mat->set_line_width(3.0);
outer_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
selection_floor_mat.instance();
selection_floor_mat->set_albedo(Color(0.80, 0.80, 1.0, 1));
selection_floor_mat->set_on_top_of_alpha();
selection_floor_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
selection_floor_mat->set_line_width(3.0);
//selection_floor_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
d[VS::ARRAY_VERTEX] = lines;
VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, VS::PRIMITIVE_LINES, d);
VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh, 1, outer_mat->get_rid());
d[VS::ARRAY_VERTEX] = triangles;
VisualServer::get_singleton()->mesh_add_surface_from_arrays(paste_mesh, VS::PRIMITIVE_TRIANGLES, d);
VisualServer::get_singleton()->mesh_surface_set_material(paste_mesh, 0, inner_mat->get_rid());
d[VS::ARRAY_VERTEX] = lines;
VisualServer::get_singleton()->mesh_add_surface_from_arrays(paste_mesh, VS::PRIMITIVE_LINES, d);
VisualServer::get_singleton()->mesh_surface_set_material(paste_mesh, 1, outer_mat->get_rid());
for (int i = 0; i < 3; i++) {
d[VS::ARRAY_VERTEX] = square[i];
selection_level_mesh[i] = VS::get_singleton()->mesh_create();
VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_level_mesh[i], VS::PRIMITIVE_LINES, d);
VisualServer::get_singleton()->mesh_surface_set_material(selection_level_mesh[i], 0, selection_floor_mat->get_rid());
}
}
selection.active = false;
updating = false;
accumulated_floor_delta = 0.0;
}
GridMapEditor::~GridMapEditor() {
_clear_clipboard_data();
for (int i = 0; i < 3; i++) {
if (grid[i].is_valid())
VisualServer::get_singleton()->free(grid[i]);
if (grid_instance[i].is_valid())
VisualServer::get_singleton()->free(grid_instance[i]);
if (cursor_instance.is_valid())
VisualServer::get_singleton()->free(cursor_instance);
if (selection_level_instance[i].is_valid())
VisualServer::get_singleton()->free(selection_level_instance[i]);
if (selection_level_mesh[i].is_valid())
VisualServer::get_singleton()->free(selection_level_mesh[i]);
}
VisualServer::get_singleton()->free(selection_mesh);
if (selection_instance.is_valid())
VisualServer::get_singleton()->free(selection_instance);
VisualServer::get_singleton()->free(paste_mesh);
if (paste_instance.is_valid())
VisualServer::get_singleton()->free(paste_instance);
}
void GridMapEditorPlugin::_notification(int p_what) {
if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
switch ((int)EditorSettings::get_singleton()->get("editors/grid_map/editor_side")) {
case 0: { // Left.
SpatialEditor::get_singleton()->get_palette_split()->move_child(grid_map_editor, 0);
} break;
case 1: { // Right.
SpatialEditor::get_singleton()->get_palette_split()->move_child(grid_map_editor, 1);
} break;
}
}
}
void GridMapEditorPlugin::edit(Object *p_object) {
grid_map_editor->edit(Object::cast_to<GridMap>(p_object));
}
bool GridMapEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("GridMap");
}
void GridMapEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
grid_map_editor->show();
grid_map_editor->spatial_editor_hb->show();
grid_map_editor->set_process(true);
} else {
grid_map_editor->spatial_editor_hb->hide();
grid_map_editor->hide();
grid_map_editor->edit(NULL);
grid_map_editor->set_process(false);
}
}
GridMapEditorPlugin::GridMapEditorPlugin(EditorNode *p_node) {
editor = p_node;
EDITOR_DEF("editors/grid_map/editor_side", 1);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/grid_map/editor_side", PROPERTY_HINT_ENUM, "Left,Right"));
grid_map_editor = memnew(GridMapEditor(editor));
switch ((int)EditorSettings::get_singleton()->get("editors/grid_map/editor_side")) {
case 0: { // Left.
add_control_to_container(CONTAINER_SPATIAL_EDITOR_SIDE_LEFT, grid_map_editor);
} break;
case 1: { // Right.
add_control_to_container(CONTAINER_SPATIAL_EDITOR_SIDE_RIGHT, grid_map_editor);
} break;
}
grid_map_editor->hide();
}
GridMapEditorPlugin::~GridMapEditorPlugin() {
}