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ed4976d1d5
virtualx-engine
/
servers
/
audio
/
effects
History
Marcel Admiraal
b257d552e7
Cleanup AudioEffectRecord thread_active variable
2022-06-17 08:52:20 +01:00
..
audio_effect_amplify.cpp
audio_effect_amplify.h
audio_effect_capture.cpp
audio_effect_capture.h
audio_effect_chorus.cpp
audio_effect_chorus.h
audio_effect_compressor.cpp
audio_effect_compressor.h
audio_effect_delay.cpp
audio_effect_delay.h
audio_effect_distortion.cpp
audio_effect_distortion.h
audio_effect_eq.cpp
audio_effect_eq.h
audio_effect_filter.cpp
audio_effect_filter.h
audio_effect_limiter.cpp
audio_effect_limiter.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
audio_effect_panner.cpp
audio_effect_panner.h
audio_effect_phaser.cpp
audio_effect_phaser.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
audio_effect_pitch_shift.cpp
audio_effect_pitch_shift.h
audio_effect_record.cpp
Cleanup AudioEffectRecord thread_active variable
2022-06-17 08:52:20 +01:00
audio_effect_record.h
Cleanup AudioEffectRecord thread_active variable
2022-06-17 08:52:20 +01:00
audio_effect_reverb.cpp
audio_effect_reverb.h
audio_effect_spectrum_analyzer.cpp
audio_effect_spectrum_analyzer.h
audio_effect_stereo_enhance.cpp
audio_effect_stereo_enhance.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
audio_stream_generator.cpp
audio_stream_generator.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
eq.cpp
eq.h
reverb.cpp
reverb.h
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00