virtualx-engine/platform
Juan Linietsky fd188ddd51 Initial work on Vulkan:
-Added VulkanContext
-Added an X11 implementation
-Added a rendering device abstraction
-added a Vulkan rendering device abstraction
-Engine does not work, only shows Godot logo (run it from bin/)
2020-02-11 11:53:26 +01:00
..
android Merge pull request #35701 from AlexHolly/fix-double_tap-pressed-regression 2020-02-09 13:12:16 +01:00
haiku Image: Include S3TC compression via Squish in non-tools build 2020-01-13 15:58:49 +01:00
iphone Merge pull request #34140 from bruvzg/ios_auto_icons_and_loadscreens 2020-02-10 11:27:47 +01:00
javascript Allow per pixel transparency in javascript platform 2020-02-10 14:27:30 +01:00
osx Merge pull request #35301 from Calinou/improve-console-error-logging 2020-02-10 11:16:01 +01:00
server Remove unused ip_unix member from OSX/server. 2020-01-14 17:33:49 +01:00
uwp Merge pull request #35886 from doot24/fix_#35871 2020-02-06 10:31:31 +01:00
windows Merge pull request #35301 from Calinou/improve-console-error-logging 2020-02-10 11:16:01 +01:00
x11 Initial work on Vulkan: 2020-02-11 11:53:26 +01:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Always use lists for LIBS in SCons 2019-08-12 22:31:55 +02:00