virtualx-engine/platform/android
Fredy Huya-Kouadio 5711037bf6 Android port of the Godot Editor
These set of changes focus primarily on getting the core logic and overall Godot Editor UI and functionality up and running natively on Android devices.
UI tweaks / cleanup / polish, as well configuration for Android specific functionality / restrictions will be addressed in follow-up PRs iteratively based on feedback.

Co-authored-by: thebestnom <shoval.arad@gmail.com>
2022-03-28 14:04:51 -07:00
..
api Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
export Implement GDExtension export plugin. 2022-03-16 11:16:19 +02:00
java Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
plugin Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
vulkan Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
android_input_handler.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
android_input_handler.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
android_keys_utils.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
android_keys_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_driver_opensl.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
audio_driver_opensl.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
detect.py Misc build system fixes 2021-12-10 12:14:27 -06:00
dir_access_jandroid.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
dir_access_jandroid.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
display_server_android.cpp Fix typos with codespell 2022-02-10 12:30:19 +01:00
display_server_android.h Merge pull request #57335 from jordigcs/display-refresh-rate 2022-02-04 11:51:07 +01:00
file_access_android.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
file_access_android.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_class_wrapper.cpp Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
java_godot_io_wrapper.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
java_godot_io_wrapper.h Add screen_get_refresh_rate to DisplayServer 2022-02-03 21:50:32 -06:00
java_godot_lib_jni.cpp Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
java_godot_lib_jni.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_godot_view_wrapper.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_godot_view_wrapper.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_godot_wrapper.cpp Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
java_godot_wrapper.h Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
jni_utils.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
jni_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
logo.png Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-11 19:34:10 +02:00
net_socket_android.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
net_socket_android.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
os_android.cpp Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
os_android.h Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
platform_config.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
README.md Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-11 19:34:10 +02:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
string_android.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
thread_jandroid.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
thread_jandroid.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.