68 lines
3 KiB
C++
68 lines
3 KiB
C++
/*************************************************************************/
|
|
/* websocket_peer.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef WEBSOCKETPEER_H
|
|
#define WEBSOCKETPEER_H
|
|
|
|
#include "core/error_list.h"
|
|
#include "core/io/packet_peer.h"
|
|
#include "websocket_macros.h"
|
|
|
|
class WebSocketPeer : public PacketPeer {
|
|
GDCLASS(WebSocketPeer, PacketPeer);
|
|
GDCICLASS(WebSocketPeer);
|
|
|
|
public:
|
|
enum WriteMode {
|
|
WRITE_MODE_TEXT,
|
|
WRITE_MODE_BINARY,
|
|
};
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
virtual WriteMode get_write_mode() const = 0;
|
|
virtual void set_write_mode(WriteMode p_mode) = 0;
|
|
|
|
virtual void close(int p_code = 1000, String p_reason = "") = 0;
|
|
|
|
virtual bool is_connected_to_host() const = 0;
|
|
virtual IP_Address get_connected_host() const = 0;
|
|
virtual uint16_t get_connected_port() const = 0;
|
|
virtual bool was_string_packet() const = 0;
|
|
virtual void set_no_delay(bool p_enabled) = 0;
|
|
|
|
WebSocketPeer();
|
|
~WebSocketPeer();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(WebSocketPeer::WriteMode);
|
|
#endif // WEBSOCKETPEER_H
|