virtualx-engine/scene/main
lawnjelly b6d652367b Items and draw calls added to IDE Monitor in '2d' section
This adds 2 new values (items and draw calls) to the performance monitor in a '2d' section, rather than reusing the 3d values in the 'raster' section.

This makes it far easier to optimize games to minimize drawcalls.
2020-04-16 11:52:22 +01:00
..
canvas_layer.cpp
canvas_layer.h
http_request.cpp
http_request.h
instance_placeholder.cpp
instance_placeholder.h
node.cpp Don't show conf warning if script is not tool 2020-01-07 21:28:16 +01:00
node.h
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp SceneTree: Abort change_scene if we're quitting 2020-01-19 22:08:40 +01:00
scene_tree.h
SCsub
timer.cpp
timer.h
viewport.cpp Items and draw calls added to IDE Monitor in '2d' section 2020-04-16 11:52:22 +01:00
viewport.h Items and draw calls added to IDE Monitor in '2d' section 2020-04-16 11:52:22 +01:00