virtualx-engine/servers/visual/rasterizer/shaders/SCsub
Juan Linietsky ef083a583b Modified light rendering to make it more compatible.
Modified polygon management to make it more compatible with MoltenVK
2020-02-11 11:53:28 +01:00

7 lines
145 B
Python

#!/usr/bin/env python
Import('env')
if 'RD_GLSL' in env['BUILDERS']:
env.RD_GLSL('canvas.glsl');
env.RD_GLSL('canvas_occlusion.glsl');