.. |
shaders
|
Port ASSAO to Godot to replace SAO
|
2020-12-21 23:08:59 -08:00 |
effects_rd.cpp
|
Port ASSAO to Godot to replace SAO
|
2020-12-21 23:08:59 -08:00 |
effects_rd.h
|
Port ASSAO to Godot to replace SAO
|
2020-12-21 23:08:59 -08:00 |
light_cluster_builder.cpp
|
Rename RD texture "type" to "texture_type"
|
2020-12-04 19:34:50 -05:00 |
light_cluster_builder.h
|
RenderingServer reorganization
|
2020-12-04 18:39:46 -03:00 |
pipeline_cache_rd.cpp
|
RenderingServer reorganization
|
2020-12-04 18:39:46 -03:00 |
pipeline_cache_rd.h
|
RenderingServer reorganization
|
2020-12-04 18:39:46 -03:00 |
renderer_canvas_render_rd.cpp
|
Rename Control margin to offset
|
2020-12-23 06:25:56 +00:00 |
renderer_canvas_render_rd.h
|
RenderingServer reorganization
|
2020-12-04 18:39:46 -03:00 |
renderer_compositor_rd.cpp
|
Rename RD uniform "type" to "uniform_type"
|
2020-12-04 19:34:50 -05:00 |
renderer_compositor_rd.h
|
RenderingServer reorganization
|
2020-12-04 18:39:46 -03:00 |
renderer_scene_render_forward.cpp
|
Rewrite culling to be more cache/thread friendly.
|
2020-12-26 19:11:33 -03:00 |
renderer_scene_render_forward.h
|
Rewrite culling to be more cache/thread friendly.
|
2020-12-26 19:11:33 -03:00 |
renderer_scene_render_rd.cpp
|
Rewrite culling to be more cache/thread friendly.
|
2020-12-26 19:11:33 -03:00 |
renderer_scene_render_rd.h
|
Rewrite culling to be more cache/thread friendly.
|
2020-12-26 19:11:33 -03:00 |
renderer_storage_rd.cpp
|
Fix blendshapes and calculation of bone_aabbs
|
2020-12-24 00:01:07 -08:00 |
renderer_storage_rd.h
|
Implement automatic LOD (Level of Detail)
|
2020-12-18 15:48:03 +01:00 |
SCsub
|
RenderingServer reorganization
|
2020-12-04 18:39:46 -03:00 |
shader_compiler_rd.cpp
|
Fix using post-init shader array constructors
|
2020-12-27 01:07:24 +03:00 |
shader_compiler_rd.h
|
RenderingServer reorganization
|
2020-12-04 18:39:46 -03:00 |
shader_rd.cpp
|
Add support for low-end 3D rendering.
|
2020-12-07 20:50:57 -03:00 |
shader_rd.h
|
Add support for low-end 3D rendering.
|
2020-12-07 20:50:57 -03:00 |