.. |
patches
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Implement automatic LOD (Level of Detail)
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2020-12-18 15:48:03 +01:00 |
allocator.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
clusterizer.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
indexcodec.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
indexgenerator.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
LICENSE.md
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
meshoptimizer.h
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Implement automatic LOD (Level of Detail)
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2020-12-18 15:48:03 +01:00 |
overdrawanalyzer.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
overdrawoptimizer.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
simplifier.cpp
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Improved shadow rendering efficiency
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2020-12-18 19:47:32 -03:00 |
spatialorder.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
stripifier.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
vcacheanalyzer.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
vcacheoptimizer.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
vertexcodec.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
vertexfilter.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
vfetchanalyzer.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
vfetchoptimizer.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |