virtualx-engine/scene
Aaron Franke ef9b4ee2e2
Fix 2D CollisionShape controls pointing the wrong way
They now point down, matching Godot's 2D coordinate system.
2020-02-09 17:37:30 -05:00
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2d Merge pull request #32496 from bitstopper/master 2020-02-07 21:12:19 +01:00
3d Merge pull request #36048 from AndreaCatania/SoftBodyStiff 2020-02-09 16:05:19 +01:00
animation Merge pull request #35656 from ericrybick/35460-fix2 2020-02-09 22:14:31 +01:00
audio Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
debugger Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
gui Merge pull request #35768 from Eoin-ONeill-Yokai/hiddenRichText 2020-02-09 12:57:04 +01:00
main Add do..while(0) wrappers to macros without one. 2020-02-05 11:19:12 +01:00
resources Fix 2D CollisionShape controls pointing the wrong way 2020-02-09 17:37:30 -05:00
register_scene_types.cpp Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00