virtualx-engine/core/math
Juan Linietsky efb1f7d76b Implement Skew in Node2D
Skew is x-axis only, because it must be bidirectionally convertible to a 2x3 matrix, but you can subtract it  to the rotation to get the effect on y-axis
2020-05-01 13:38:04 -03:00
..
a_star.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
a_star.h Style: Harmonize header guards to style guide [Core] 2020-03-25 11:22:19 +01:00
aabb.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
aabb.h Fixed false positives in the culling system. 2020-04-29 19:33:42 -07:00
audio_frame.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_frame.h [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
basis.cpp Remove unnecessary check for zero determinant in Basis::orthonormalize(). 2020-04-14 17:20:45 +01:00
basis.h Modified rendering to use cluster instead of foward 2020-02-11 12:15:27 +01:00
camera_matrix.cpp Fix aspect ratio on hmd projection matrix 2020-04-05 12:41:29 +02:00
camera_matrix.h Style: Harmonize header guards to style guide [Core] 2020-03-25 11:22:19 +01:00
delaunay.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
disjoint_set.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
disjoint_set.h Style: Harmonize header guards to style guide [Core] 2020-03-25 11:22:19 +01:00
expression.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
expression.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
face3.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
face3.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
geometry.cpp Fixed false positives in the culling system. 2020-04-29 19:33:42 -07:00
geometry.h Fixed false positives in the culling system. 2020-04-29 19:33:42 -07:00
math_defs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
math_fieldwise.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
math_fieldwise.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
math_funcs.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
math_funcs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
octree.h Fixed false positives in the culling system. 2020-04-29 19:33:42 -07:00
plane.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
plane.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
quat.cpp Add explanations for errors related to Vector/Quat normalization 2020-01-24 14:19:23 +01:00
quat.h Style: Harmonize header guards to style guide [Core] 2020-03-25 11:22:19 +01:00
quick_hull.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
quick_hull.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
random_number_generator.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
random_number_generator.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
random_pcg.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
random_pcg.h typedefs: Cleanup unused macros and unnecessary checks 2020-03-11 21:44:56 +01:00
rect2.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rect2.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
transform.cpp [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
transform.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
transform_2d.cpp Implement Skew in Node2D 2020-05-01 13:38:04 -03:00
transform_2d.h Implement Skew in Node2D 2020-05-01 13:38:04 -03:00
triangle_mesh.cpp Fixed false positives in the culling system. 2020-04-29 19:33:42 -07:00
triangle_mesh.h Fixed false positives in the culling system. 2020-04-29 19:33:42 -07:00
triangulate.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
triangulate.h Style: Harmonize header guards to style guide [Core] 2020-03-25 11:22:19 +01:00
vector2.cpp Improve the Vector2 rotated code 2020-04-21 14:06:41 -04:00
vector2.h [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
vector3.cpp Fix Vector3 ambiguities and out of bounds init. 2020-02-11 12:03:39 +01:00
vector3.h [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
vector3i.cpp Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
vector3i.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00