virtualx-engine/drivers
Rémi Verschelde b8b0eea1f8
Merge pull request #87570 from RandomShaper/d3d12_defensive
Direct3D 12: Make format feature check more defensive
2024-02-12 13:34:09 +01:00
..
alsa Add a --audio-output-latency command-line argument 2023-08-17 14:45:17 +02:00
alsamidi Fix wait for thread not started 2023-04-27 20:28:22 +02:00
coreaudio [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
coremidi Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
d3d12 Merge pull request #87570 from RandomShaper/d3d12_defensive 2024-02-12 13:34:09 +01:00
egl Fix various spelling errors 2024-01-04 09:56:43 -05:00
gl_context [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
gles3 Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
png Fix lossless formats in PortableCompressedTexture2D 2024-01-05 00:11:01 +05:00
pulseaudio [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
unix Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
vulkan Add Wayland support 2024-01-30 16:44:47 +01:00
wasapi Fix Dummy audio driver initialization issue on WASAPI output device initialization failure 2024-01-09 17:36:13 +01:00
windows [Windows] Fix windows is_path_invalid, and apply it to directory creation. 2024-02-09 10:47:07 +02:00
winmidi
xaudio2 Add a --audio-output-latency command-line argument 2023-08-17 14:45:17 +02:00
register_driver_types.cpp
register_driver_types.h
SCsub Add Direct3D 12 RenderingDevice implementation 2023-12-12 19:10:04 +01:00