f0af29346b
Most frames there will be no change in project settings, and it makes no sense to read settings every frame in case of changes, as a large number of string compares are involved. This PR adds a signal to ProjectSettings that can be subscribed to in order to keep local settings up to date with ProjectSettings. In addition a function `ProjectSettings::has_changes()` is provided for objects outside the signal system (e.g. Rasterizers). |
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.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
debugger | ||
gui | ||
main | ||
resources | ||
property_utils.cpp | ||
property_utils.h | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |