virtualx-engine/platform
Hugo Locurcio 70f6d42c92
Remove Disable Touch debug project setting
This project setting was only implemented and iOS and likely served
no purpose outside of debugging during development of engine features.

It was also located in a confusing location in the project settings
editor, as it was located below a root category (which appears in bold
and is normally not seen as clickable by users).
2022-12-17 18:47:29 +01:00
..
android Add boot splash for the Godot Android Editor 2022-12-16 10:49:28 -08:00
ios Remove Disable Touch debug project setting 2022-12-17 18:47:29 +01:00
linuxbsd Merge pull request #69678 from Sauermann/fix-slider-button-up 2022-12-16 13:47:53 +01:00
macos [macOS/iOS] Use framework Info.plist to determine library name. 2022-12-16 11:42:29 +02:00
uwp Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
web Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension 2022-12-12 11:43:59 +01:00
windows add missing comma in file filter 2022-12-17 13:45:22 +01:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00