virtualx-engine/scene
Juan Linietsky f11fdb611e Merge pull request #2556 from volzhs/fix_miss_bind_findnode
fix miss bind for Node::find_node
2015-10-17 10:02:43 -03:00
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2d Merge pull request #2589 from eska014/add-raycast2d-type_mask 2015-10-17 09:45:52 -03:00
3d Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-13 01:19:32 -03:00
animation HTML5 exporter Improvements 2015-09-10 00:10:54 -03:00
audio Please enter the commit message for your changes. Lines starting 2015-10-08 12:59:12 -03:00
gui Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-13 01:19:32 -03:00
io Fixed theora playback. Removed theoraplayer. 2015-09-26 14:50:42 -03:00
main Merge pull request #2556 from volzhs/fix_miss_bind_findnode 2015-10-17 10:02:43 -03:00
resources Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-16 19:13:09 -03:00
register_scene_types.cpp -fixes and more fixes to new scene system, seems stable now.. 2015-10-16 19:11:23 -03:00
register_scene_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
scene_string_names.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00