5fe6984639
They're moved to an `editor` subfolder so that we can easily handle them separately.
11 lines
268 B
Python
11 lines
268 B
Python
#!/usr/bin/env python
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Import("env")
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Import("env_modules")
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env_gridmap = env_modules.Clone()
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# Godot's own source files
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env_gridmap.add_source_files(env.modules_sources, "*.cpp")
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if env["tools"]:
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env_gridmap.add_source_files(env.modules_sources, "editor/*.cpp")
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