..
bind
Replace Engine version API by preexisting OS one
2017-01-13 18:25:49 +01:00
helper
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
io
Both Array and Dictionary are always in shared mode (removed copy on write).
2017-01-11 08:54:17 -03:00
math
made math functions inlnie
2017-01-12 08:55:42 -03:00
os
Replace Engine version API by preexisting OS one
2017-01-13 18:25:49 +01:00
allocators.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
array.cpp
Both Array and Dictionary are always in shared mode (removed copy on write).
2017-01-11 08:54:17 -03:00
array.h
Both Array and Dictionary are always in shared mode (removed copy on write).
2017-01-11 08:54:17 -03:00
color.cpp
Merge pull request #7093 from bojidar-bg/named-colors
2017-01-11 10:36:15 +01:00
color.h
Merge pull request #7093 from bojidar-bg/named-colors
2017-01-11 10:36:15 +01:00
color_names.inc
Add named colors to GDScript/Visual Script/core.
2016-12-17 11:14:53 +02:00
command_queue_mt.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
command_queue_mt.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
compressed_translation.cpp
Type renames:
2017-01-11 00:52:51 -03:00
compressed_translation.h
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
2017-01-07 18:26:38 -03:00
core_string_names.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
core_string_names.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
dictionary.cpp
Both Array and Dictionary are always in shared mode (removed copy on write).
2017-01-11 08:54:17 -03:00
dictionary.h
Both Array and Dictionary are always in shared mode (removed copy on write).
2017-01-11 08:54:17 -03:00
dvector.cpp
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
2017-01-07 18:26:38 -03:00
dvector.h
-Fix bugs related to PoolVector crashes
2017-01-08 02:04:53 -03:00
engine.cpp
Replace Engine version API by preexisting OS one
2017-01-13 18:25:49 +01:00
engine.h
Replace Engine version API by preexisting OS one
2017-01-13 18:25:49 +01:00
error_list.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
error_macros.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
error_macros.h
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
2017-01-02 21:52:26 +01:00
event_queue.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
event_queue.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
func_ref.cpp
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
func_ref.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
global_constants.cpp
Type renames:
2017-01-11 00:52:51 -03:00
global_constants.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
globals.cpp
using VariantParser to parse engine.cfg
2017-01-11 16:42:31 -03:00
globals.h
-Changed most project settings in the engine, so they have major and minor categories.
2017-01-05 09:16:00 -03:00
hash_map.h
Dictionary keys are now sorted by insertion order
2017-01-08 14:17:04 -03:00
hashfuncs.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
hq2x.cpp
Fixed HQ2x compiler warnings
2016-07-05 16:52:31 +02:00
hq2x.h
Finalized DynamicFont implementation
2016-05-29 11:37:52 -03:00
image.cpp
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
2017-01-07 18:26:38 -03:00
image.h
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
2017-01-07 18:26:38 -03:00
input_map.cpp
renamed joystick to joypad everywhere around source code!
2017-01-08 17:06:33 -03:00
input_map.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
int_types.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
list.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
make_binders.py
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
map.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
message_queue.cpp
-Changed most project settings in the engine, so they have major and minor categories.
2017-01-05 09:16:00 -03:00
message_queue.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
method_bind.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
method_bind.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
method_ptrcall.h
Type renames:
2017-01-11 00:52:51 -03:00
object.cpp
-All types have editable script now in properties
2017-01-09 15:50:59 -03:00
object.h
It is now possible to name layers of different kinds!
2017-01-10 22:20:57 -03:00
object_type_db.cpp
Proper inheritance checking when requesting theem resources
2017-01-11 18:29:59 -03:00
object_type_db.h
Proper inheritance checking when requesting theem resources
2017-01-11 18:29:59 -03:00
packed_data_container.cpp
Type renames:
2017-01-11 00:52:51 -03:00
packed_data_container.h
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
2017-01-07 18:26:38 -03:00
pair.h
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
2017-01-02 21:52:26 +01:00
path_db.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
path_db.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
path_remap.cpp
Type renames:
2017-01-11 00:52:51 -03:00
path_remap.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
pool_allocator.cpp
-Changed memory functions, Memory::alloc_static*, simplified them, made them aligned to 16
2017-01-06 10:15:44 -03:00
pool_allocator.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
print_string.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
print_string.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
profile_clock.cpp
First version of Profiler
2016-05-21 21:18:16 -03:00
profile_clock.h
First version of Profiler
2016-05-21 21:18:16 -03:00
ref_ptr.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
ref_ptr.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
reference.cpp
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
reference.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
register_core_types.cpp
Created new Engine singleton, and moved engine related OS functions to it.
2017-01-13 12:51:14 -03:00
register_core_types.h
-Changed most project settings in the engine, so they have major and minor categories.
2017-01-05 09:16:00 -03:00
resource.cpp
Type renames:
2017-01-11 00:52:51 -03:00
resource.h
Type renames:
2017-01-11 00:52:51 -03:00
rid.cpp
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
2017-01-02 21:52:26 +01:00
rid.h
Few small fixes so tools=no and target=release compiles
2017-01-10 21:42:14 +11:00
ring_buffer.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
safe_refcount.cpp
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
2017-01-07 18:26:38 -03:00
safe_refcount.h
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
2017-01-07 18:26:38 -03:00
script_debugger_local.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
script_debugger_local.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
script_debugger_remote.cpp
Created new Engine singleton, and moved engine related OS functions to it.
2017-01-13 12:51:14 -03:00
script_debugger_remote.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
script_language.cpp
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
script_language.h
Type renames:
2017-01-11 00:52:51 -03:00
SCsub
Move tests again from core to main
2017-01-08 21:33:37 +01:00
self_list.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
set.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
simple_type.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
sort.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
string_db.cpp
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
2017-01-07 18:26:38 -03:00
string_db.h
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
2017-01-07 18:26:38 -03:00
translation.cpp
Type renames:
2017-01-11 00:52:51 -03:00
translation.h
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
2017-01-07 18:26:38 -03:00
typedefs.h
-Changed memory functions, Memory::alloc_static*, simplified them, made them aligned to 16
2017-01-06 10:15:44 -03:00
ucaps.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
undo_redo.cpp
-Changed most project settings in the engine, so they have major and minor categories.
2017-01-05 09:16:00 -03:00
undo_redo.h
-Changed most project settings in the engine, so they have major and minor categories.
2017-01-05 09:16:00 -03:00
ustring.cpp
Variant INT and REAL are now 64 bits (other types remain at 32)
2017-01-08 20:58:39 -03:00
ustring.h
Variant INT and REAL are now 64 bits (other types remain at 32)
2017-01-08 20:58:39 -03:00
variant.cpp
Both Array and Dictionary are always in shared mode (removed copy on write).
2017-01-11 08:54:17 -03:00
variant.h
Type renames:
2017-01-11 00:52:51 -03:00
variant_call.cpp
Both Array and Dictionary are always in shared mode (removed copy on write).
2017-01-11 08:54:17 -03:00
variant_construct_string.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
variant_op.cpp
Made InputEvent use floating point coordinates.
2017-01-12 00:12:54 -03:00
variant_parser.cpp
Type renames:
2017-01-11 00:52:51 -03:00
variant_parser.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
vector.h
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
2017-01-07 18:26:38 -03:00
vmap.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
vset.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00