f2a068984c
-add search docs dialog that returns places string was found -added flash
80 lines
1.6 KiB
C++
80 lines
1.6 KiB
C++
|
|
#include "main/main.h"
|
|
#include "os_flash.h"
|
|
#include <AS3/AS3.h>
|
|
#include <Flash++.h>
|
|
|
|
#include <stdio.h>
|
|
|
|
using namespace AS3::ui;
|
|
|
|
static int frames = 0;
|
|
|
|
static OSFlash* os_flash = NULL;
|
|
static uint64_t last_time = 0;
|
|
|
|
static var frame(void* data, var args) {
|
|
|
|
if (frames < 3) {
|
|
uint64_t now = os_flash->get_ticks_usec();
|
|
printf("enter frame %i, %f\n", frames, (now - last_time) / 1000000.0);
|
|
last_time = now;
|
|
};
|
|
switch (frames) {
|
|
|
|
case 0: {
|
|
char* argv[] = {"-test", "gui", NULL};
|
|
Main::setup("", 2, argv, false);
|
|
++frames;
|
|
} break;
|
|
case 1:
|
|
Main::setup2();
|
|
++frames;
|
|
break;
|
|
case 2:
|
|
Main::start();
|
|
++frames;
|
|
break;
|
|
default:
|
|
os_flash->iterate();
|
|
inline_as3("import GLS3D.*;\n"
|
|
"GLAPI.instance.context.present();\n"
|
|
: :
|
|
);
|
|
/*
|
|
flash::display::Stage stage = internal::get_Stage();
|
|
flash::display::Stage3D s3d = var(var(stage->stage3Ds)[0]);
|
|
flash::display3D::Context3D ctx3d = s3d->context3D;
|
|
ctx3d->present();
|
|
*/
|
|
break;
|
|
};
|
|
|
|
return internal::_undefined;
|
|
};
|
|
|
|
static var context_error(void *arg, var as3Args) {
|
|
|
|
printf("stage 3d error!\n");
|
|
|
|
return internal::_undefined;
|
|
};
|
|
|
|
int main(int argc, char* argv[]) {
|
|
|
|
printf("godot flash\n");
|
|
os_flash = new OSFlash;
|
|
printf("os\n");
|
|
|
|
last_time = os_flash->get_ticks_usec();
|
|
|
|
flash::display::Stage stage = internal::get_Stage();
|
|
stage->scaleMode = flash::display::StageScaleMode::NO_SCALE;
|
|
stage->align = flash::display::StageAlign::TOP_LEFT;
|
|
stage->frameRate = 60;
|
|
|
|
stage->addEventListener(flash::events::Event::ENTER_FRAME, Function::_new(frame, NULL));
|
|
|
|
AS3_GoAsync();
|
|
};
|
|
|