virtualx-engine/platform/web/api/api.cpp
Rémi Verschelde 9e4315bb50
Style: Harmonize header includes in platform ports
This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:

Includes from the platform port or module should be included with relative
paths (relative to the root folder of the modular component, e.g.
`platform/linuxbsd/`), in their own section before Godot's "core" includes.

The `api` and `export` subfolders also need to be handled as self-contained
(and thus use relative paths for their "local" includes) as they are all
compiled for each editor platform, without necessarily having the api/export
matching platform folder in the include path.
E.g. the Linux editor build will compile `platform/android/{api,export}/*.cpp`
and those need to use relative includes for it to work.
2023-06-08 15:19:19 +02:00

129 lines
5.3 KiB
C++

/**************************************************************************/
/* api.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "api.h"
#include "javascript_bridge_singleton.h"
#include "web_tools_editor_plugin.h"
#include "core/config/engine.h"
static JavaScriptBridge *javascript_bridge_singleton;
void register_web_api() {
WebToolsEditorPlugin::initialize();
GDREGISTER_ABSTRACT_CLASS(JavaScriptObject);
GDREGISTER_ABSTRACT_CLASS(JavaScriptBridge);
javascript_bridge_singleton = memnew(JavaScriptBridge);
Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScriptBridge", javascript_bridge_singleton));
}
void unregister_web_api() {
memdelete(javascript_bridge_singleton);
}
JavaScriptBridge *JavaScriptBridge::singleton = nullptr;
JavaScriptBridge *JavaScriptBridge::get_singleton() {
return singleton;
}
JavaScriptBridge::JavaScriptBridge() {
ERR_FAIL_COND_MSG(singleton != nullptr, "JavaScriptBridge singleton already exist.");
singleton = this;
}
JavaScriptBridge::~JavaScriptBridge() {}
void JavaScriptBridge::_bind_methods() {
ClassDB::bind_method(D_METHOD("eval", "code", "use_global_execution_context"), &JavaScriptBridge::eval, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_interface", "interface"), &JavaScriptBridge::get_interface);
ClassDB::bind_method(D_METHOD("create_callback", "callable"), &JavaScriptBridge::create_callback);
{
MethodInfo mi;
mi.name = "create_object";
mi.arguments.push_back(PropertyInfo(Variant::STRING, "object"));
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "create_object", &JavaScriptBridge::_create_object_bind, mi);
}
ClassDB::bind_method(D_METHOD("download_buffer", "buffer", "name", "mime"), &JavaScriptBridge::download_buffer, DEFVAL("application/octet-stream"));
ClassDB::bind_method(D_METHOD("pwa_needs_update"), &JavaScriptBridge::pwa_needs_update);
ClassDB::bind_method(D_METHOD("pwa_update"), &JavaScriptBridge::pwa_update);
ClassDB::bind_method(D_METHOD("force_fs_sync"), &JavaScriptBridge::force_fs_sync);
ADD_SIGNAL(MethodInfo("pwa_update_available"));
}
#if !defined(WEB_ENABLED) || !defined(JAVASCRIPT_EVAL_ENABLED)
Variant JavaScriptBridge::eval(const String &p_code, bool p_use_global_exec_context) {
return Variant();
}
Ref<JavaScriptObject> JavaScriptBridge::get_interface(const String &p_interface) {
return Ref<JavaScriptObject>();
}
Ref<JavaScriptObject> JavaScriptBridge::create_callback(const Callable &p_callable) {
return Ref<JavaScriptObject>();
}
Variant JavaScriptBridge::_create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (p_argcount < 1) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 0;
return Ref<JavaScriptObject>();
}
if (p_args[0]->get_type() != Variant::STRING) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::STRING;
return Ref<JavaScriptObject>();
}
return Ref<JavaScriptObject>();
}
#endif
#if !defined(WEB_ENABLED)
bool JavaScriptBridge::pwa_needs_update() const {
return false;
}
Error JavaScriptBridge::pwa_update() {
return ERR_UNAVAILABLE;
}
void JavaScriptBridge::force_fs_sync() {
}
void JavaScriptBridge::download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime) {
}
#endif