135 lines
4 KiB
C++
135 lines
4 KiB
C++
/*************************************************************************/
|
|
/* tabs.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef TABS_H
|
|
#define TABS_H
|
|
|
|
#include "scene/gui/control.h"
|
|
|
|
class Tabs : public Control {
|
|
|
|
OBJ_TYPE( Tabs, Control );
|
|
public:
|
|
|
|
enum TabAlign {
|
|
|
|
ALIGN_LEFT,
|
|
ALIGN_CENTER,
|
|
ALIGN_RIGHT
|
|
};
|
|
|
|
enum CloseButtonDisplayPolicy {
|
|
|
|
SHOW_ALWAYS,
|
|
SHOW_ACTIVE_ONLY,
|
|
SHOW_HOVER,
|
|
SHOW_NEVER
|
|
};
|
|
private:
|
|
|
|
|
|
struct Tab {
|
|
|
|
String text;
|
|
Ref<Texture> icon;
|
|
int ofs_cache;
|
|
int size_cache;
|
|
int x_cache;
|
|
int x_size_cache;
|
|
|
|
Ref<Texture> right_button;
|
|
Rect2 rb_rect;
|
|
Ref<Texture> close_button;
|
|
Rect2 cb_rect;
|
|
|
|
};
|
|
|
|
|
|
int offset;
|
|
int max_drawn_tab;
|
|
int hilite_arrow;
|
|
bool buttons_visible;
|
|
bool missing_right;
|
|
Vector<Tab> tabs;
|
|
int current;
|
|
Control *_get_tab(int idx) const;
|
|
int _get_top_margin() const;
|
|
TabAlign tab_align;
|
|
int rb_hover;
|
|
bool rb_pressing;
|
|
|
|
int cb_hover;
|
|
bool cb_pressing;
|
|
CloseButtonDisplayPolicy cb_displaypolicy;
|
|
|
|
int hover; // hovered tab
|
|
|
|
protected:
|
|
|
|
void _input_event(const InputEvent& p_event);
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
|
|
void add_tab(const String& p_str="",const Ref<Texture>& p_icon=Ref<Texture>());
|
|
|
|
void set_tab_title(int p_tab,const String& p_title);
|
|
String get_tab_title(int p_tab) const;
|
|
|
|
void set_tab_icon(int p_tab,const Ref<Texture>& p_icon);
|
|
Ref<Texture> get_tab_icon(int p_tab) const;
|
|
|
|
void set_tab_right_button(int p_tab,const Ref<Texture>& p_right_button);
|
|
Ref<Texture> get_tab_right_button(int p_tab) const;
|
|
|
|
void set_tab_close_button(int p_tab, const Ref<Texture>& p_close_button);
|
|
Ref<Texture> get_tab_close_button(int p_tab) const;
|
|
void set_tab_close_display_policy(CloseButtonDisplayPolicy p_cb_displaypolicy);
|
|
|
|
void set_tab_align(TabAlign p_align);
|
|
TabAlign get_tab_align() const;
|
|
|
|
int get_tab_count() const;
|
|
void set_current_tab(int p_current);
|
|
int get_current_tab() const;
|
|
|
|
void remove_tab(int p_idx);
|
|
|
|
void clear_tabs();
|
|
|
|
void ensure_tab_visible(int p_idx);
|
|
|
|
Size2 get_minimum_size() const;
|
|
|
|
Tabs();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(Tabs::TabAlign);
|
|
|
|
#endif // TABS_H
|