virtualx-engine/servers/visual
lawnjelly df0e3c5e42 Physics interpolation - Zero server side multimesh data
To prevent possibility of use of uninitialized data.
2024-05-12 15:05:46 +01:00
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portals Portals - include in bound and special cases in start room 2024-01-31 09:22:33 +00:00
rasterizer.cpp Physics interpolation - Zero server side multimesh data 2024-05-12 15:05:46 +01:00
rasterizer.h CPUParticles2D - fix interpolated transforms and culling 2023-08-22 12:57:54 +01:00
SCsub
shader_language.cpp Prevent shuffling custom shader functions (shader cache requires determinism) 2024-01-03 13:12:48 +01:00
shader_language.h Prevent shuffling custom shader functions (shader cache requires determinism) 2024-01-03 13:12:48 +01:00
shader_types.cpp
shader_types.h
visual_server_canvas.cpp Physics Interpolation 2D - change transform API to use const ref 2024-03-16 16:50:47 +00:00
visual_server_canvas.h Physics Interpolation 2D - change transform API to use const ref 2024-03-16 16:50:47 +00:00
visual_server_canvas_helper.cpp MultiRect - Fix flushing in TextEdit 2023-07-15 14:02:21 +01:00
visual_server_canvas_helper.h MultiRect - Fix flushing in TextEdit 2023-07-15 14:02:21 +01:00
visual_server_constants.h Canvas item hierarchical culling 2023-04-25 20:17:33 +01:00
visual_server_globals.cpp
visual_server_globals.h
visual_server_light_culler.cpp Tighter light culling - fix directional lights colinear case 2024-05-10 09:05:49 +01:00
visual_server_light_culler.h Tighter shadow culling - fix light colinear to frustum edge 2024-04-09 07:25:35 +01:00
visual_server_raster.cpp 2D Fixed Timestep Interpolation 2023-08-01 16:07:48 +01:00
visual_server_raster.h Physics Interpolation 2D - change transform API to use const ref 2024-03-16 16:50:47 +00:00
visual_server_scene.cpp Discrete Level of Detail 2024-02-10 18:54:25 +00:00
visual_server_scene.h Discrete Level of Detail 2024-02-10 18:54:25 +00:00
visual_server_viewport.cpp 2D Fixed Timestep Interpolation 2023-08-01 16:07:48 +01:00
visual_server_viewport.h
visual_server_wrap_mt.cpp 2D Fixed Timestep Interpolation 2023-08-01 16:07:48 +01:00
visual_server_wrap_mt.h Physics Interpolation 2D - change transform API to use const ref 2024-03-16 16:50:47 +00:00