virtualx-engine/tools/scripts
Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00
..
addheader.py Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file-hex-array.py
make_bmfhdr.py
make_glwrapper.py
make_icons.sh
makeargs.py
memsort.py
sort-demos.sh
svgs_2_pngs.py