virtualx-engine/platform
Fredia Huya-Kouadio f37390cbc5 Update the versioning logic for the Godot Android Editor
This is necessary to separate subsequent uploads to the Google Play store as each upload needs to increment the version code.
2022-09-12 07:59:45 -07:00
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android Update the versioning logic for the Godot Android Editor 2022-09-12 07:59:45 -07:00
iphone SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-05 14:45:12 +02:00
javascript Merge pull request #63309 from akien-mga/3.x-scons-refactor-lto 2022-09-08 11:24:54 +02:00
osx SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-05 14:45:12 +02:00
server SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-05 14:45:12 +02:00
uwp Mono: Show custom error explaining that UWP is not supported 2022-08-23 13:21:10 +02:00
windows SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-05 14:45:12 +02:00
x11 SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-05 14:45:12 +02:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00