virtualx-engine/scene
Pop0p c8538153b0 trims_whitespaces_when_creating_folder_windows
When creating a Windows folder via a Godot's dialog, the extra spaces are not removed which causes problems with Windows. We now remove leading and trailing whitespace when creating a dir.
2021-03-13 17:09:25 +01:00
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2d Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
3d Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
animation Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui trims_whitespaces_when_creating_folder_windows 2021-03-13 17:09:25 +01:00
main Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
resources Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
register_scene_types.cpp Implement Navigation layers 2021-03-10 11:23:06 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00