virtualx-engine/modules/mono/editor/GodotTools
Mateo Kuruk Miccino f387b9b4f4 Multiple changes to DisplayServerX11
- Travis: Change x11 to linuxbsd
- SCons: Change x11 plataform to linuxbsd
- Plugins: Remove ; to avoid fallthrough warning
- DisplayServerX11: Implement set_icon
- DisplayServerX11: Fix X11 bug when a window was erased from windows
  map, all the changes from that erased windows are sending to the main
  window
- DisplayServerX11: Reorder create_window commands
- DisplayServerX11: Change every Size2 to Size2i and Rect2 to Rect2i
  where it belongs

+ More X11 fixes which have been integrated directly back into reduz's
original commits while rebasing the branch.
2020-03-26 15:49:54 +01:00
..
GodotTools Multiple changes to DisplayServerX11 2020-03-26 15:49:54 +01:00
GodotTools.BuildLogger Make file formatting comply with POSIX and Unix standards 2020-03-21 17:41:03 -04:00
GodotTools.Core Sync csproj when files are changed from the Godot FileSystem dock 2020-03-18 15:06:41 +01:00
GodotTools.IdeConnection Make file formatting comply with POSIX and Unix standards 2020-03-21 17:41:03 -04:00
GodotTools.ProjectEditor Make file formatting comply with POSIX and Unix standards 2020-03-21 17:41:03 -04:00
.gitignore Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
GodotTools.sln C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00