virtualx-engine/modules/mono/mono_gd
Ignacio Etcheverry f3c6c63b94 Mono/C#: Remove hard-coded debugger wait at initialization
Up until now debug builds would always wait up to 500 ms during initialization
to give time for debuggers to attach to the game.
We no longer want this as it increases startup time unnecesarily.
The way forward is to setup the debugger agent as client instead of server.
This way it's the game that connect to the debugger, not the other way around.
If server mode is still desired, suspend=y can be used to indefinitely wait
for the debugger to attach. This all can be specified with the environment
variable 'GODOT_MONO_DEBUGGER_AGENT' when launching the game.
2019-12-19 17:07:20 +01:00
..
android_mono_config.h Style: Fix copyright headers in new files 2019-08-28 09:19:52 +02:00
gd_mono.cpp Mono/C#: Remove hard-coded debugger wait at initialization 2019-12-19 17:07:20 +01:00
gd_mono.h Mono/C#: Add option to export assemblies outside of PCK 2019-11-29 00:36:05 +01:00
gd_mono_android.cpp doc: Sync classref with current source 2019-12-13 10:41:06 +01:00
gd_mono_android.h Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
gd_mono_assembly.cpp Mono/C#: Add option to export assemblies outside of PCK 2019-11-29 00:36:05 +01:00
gd_mono_assembly.h Mono/C#: Add option to export assemblies outside of PCK 2019-11-29 00:36:05 +01:00
gd_mono_cache.cpp Style: Add missing copyright headers 2019-11-22 08:37:09 +01:00
gd_mono_cache.h Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
gd_mono_class.cpp Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
gd_mono_class.h Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
gd_mono_field.cpp Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
gd_mono_field.h C#: Marshalling support for IEnumerable<> and IDictionary<,> 2019-05-18 19:39:56 +02:00
gd_mono_header.h Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
gd_mono_internals.cpp Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono' 2019-08-09 12:13:21 +02:00
gd_mono_internals.h Mono: Add option to keep running after unhandled exceptions 2019-07-24 23:19:15 +02:00
gd_mono_log.cpp Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
gd_mono_log.h Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
gd_mono_marshal.cpp Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
gd_mono_marshal.h Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
gd_mono_method.cpp Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
gd_mono_method.h Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
gd_mono_method_thunk.h Style: Add missing copyright headers 2019-11-22 08:37:09 +01:00
gd_mono_property.cpp Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
gd_mono_property.h C#: Marshalling support for IEnumerable<> and IDictionary<,> 2019-05-18 19:39:56 +02:00
gd_mono_utils.cpp Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
gd_mono_utils.h Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
i_mono_class_member.h C#: Marshalling support for IEnumerable<> and IDictionary<,> 2019-05-18 19:39:56 +02:00
managed_type.cpp C#: Support type hints for exported Arrays 2019-04-06 12:14:43 +02:00
managed_type.h C#: Support type hints for exported Arrays 2019-04-06 12:14:43 +02:00