virtualx-engine/modules/mono/editor/GodotTools/GodotTools.Core
Ignacio Etcheverry f3ed06cfd7
Mono/C#: Fix editor using wrong project assembly path in rare cases
We were removing invalid path characters from the
name in C++ code, but the C# editor code wasn't.

(cherry picked from commit 8bb48ae57a)
2020-08-21 02:28:18 +02:00
..
FileUtils.cs 3.2 New csproj style with backport of Godot.NET.Sdk 2020-08-20 21:48:59 +02:00
GodotTools.Core.csproj 3.2 C#: Upgrade GodotTools to nuget Microsoft.Build 2020-08-20 21:45:34 +02:00
ProcessExtensions.cs Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
StringExtensions.cs Mono/C#: Fix editor using wrong project assembly path in rare cases 2020-08-21 02:28:18 +02:00