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audio
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2021-01-01 20:19:21 +01:00
camera
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2021-01-01 20:19:21 +01:00
physics_2d
Fix multiple issues with one-way collisions
2021-01-07 09:22:39 +00:00
physics_3d
Fix multiple issues with one-way collisions
2021-01-07 09:22:39 +00:00
rendering
Added ability to visualize native shaders
2021-01-06 09:40:09 -03:00
xr
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2021-01-01 20:19:21 +01:00
audio_server.cpp
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2021-01-01 20:19:21 +01:00
audio_server.h
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2021-01-01 20:19:21 +01:00
camera_server.cpp
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2021-01-01 20:19:21 +01:00
camera_server.h
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2021-01-01 20:19:21 +01:00
display_server.cpp
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2021-01-01 20:19:21 +01:00
display_server.h
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2021-01-01 20:19:21 +01:00
navigation_server_2d.cpp
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2021-01-01 20:19:21 +01:00
navigation_server_2d.h
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2021-01-01 20:19:21 +01:00
navigation_server_3d.cpp
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2021-01-01 20:19:21 +01:00
navigation_server_3d.h
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2021-01-01 20:19:21 +01:00
physics_server_2d.cpp
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2021-01-01 20:19:21 +01:00
physics_server_2d.h
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2021-01-01 20:19:21 +01:00
physics_server_3d.cpp
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2021-01-01 20:19:21 +01:00
physics_server_3d.h
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2021-01-01 20:19:21 +01:00
register_server_types.cpp
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2021-01-01 20:19:21 +01:00
register_server_types.h
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2021-01-01 20:19:21 +01:00
rendering_server.cpp
Threaded optimizations to cull and render
2021-01-05 08:50:18 -03:00
rendering_server.h
Added ability to visualize native shaders
2021-01-06 09:40:09 -03:00
SCsub
Renaming all ARVR nodes to XR
2020-04-09 15:33:01 +10:00
server_wrap_mt_common.h
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2021-01-01 20:19:21 +01:00
text_server.cpp
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2021-01-01 20:19:21 +01:00
text_server.h
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2021-01-01 20:19:21 +01:00
xr_server.cpp
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2021-01-01 20:19:21 +01:00
xr_server.h
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2021-01-01 20:19:21 +01:00