virtualx-engine/modules/gridmap
David Saltares f43a0ef327 Setting visibility on GridMap now works. Closes #907.
Basically, `GridMap` wasn't reacting to the
`NOTIFICATION_VISIBILITY_CHANGED` event. This reacts to such events and
walks over the set of `Octants` and all of their `MultiMeshInstances` to
set their visibility on the `VisualServer`.
2017-09-05 22:44:19 +01:00
..
config.py Many fixes to make exported scenes work better, still buggy. 2017-02-15 08:34:02 -03:00
grid_map.cpp Setting visibility on GridMap now works. Closes #907. 2017-09-05 22:44:19 +01:00
grid_map.h Setting visibility on GridMap now works. Closes #907. 2017-09-05 22:44:19 +01:00
grid_map_editor_plugin.cpp Removed ontop property, added a material rendering priority system. Fixes #9935, closes #10135 2017-09-01 13:01:08 -03:00
grid_map_editor_plugin.h -Largely rewrote gridmap to simplify it 2017-08-27 16:02:00 -03:00
register_types.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
register_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
SCsub SCsub: Add python shebang as a hint for syntax highlighting 2016-10-17 20:10:46 +02:00