virtualx-engine/scene/multiplayer
Fabio Alessandrelli f1dc6cc9e4 [Net] Optimize object cache notification send for single peer.
It used to always cycle all the peers when checking which one needed to
be notified, now it only does that when the target is multiple (i.e.
broadcast or exclusion).
2022-02-21 19:55:07 +01:00
..
multiplayer_spawner.cpp
multiplayer_spawner.h
multiplayer_synchronizer.cpp
multiplayer_synchronizer.h
scene_cache_interface.cpp [Net] Optimize object cache notification send for single peer. 2022-02-21 19:55:07 +01:00
scene_cache_interface.h [Net] Optimize object cache notification send for single peer. 2022-02-21 19:55:07 +01:00
scene_replication_interface.cpp [Net] Fix multi-peer path-only replication. 2022-02-21 19:05:04 +01:00
scene_replication_interface.h
scene_replication_state.cpp
scene_replication_state.h
scene_rpc_interface.cpp
scene_rpc_interface.h
SCsub