virtualx-engine/core/method_bind.h
Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00

359 lines
10 KiB
C++

/*************************************************************************/
/* method_bind.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef METHOD_BIND_H
#define METHOD_BIND_H
#include "list.h"
#include "variant.h"
#include "object.h"
#include <stdio.h>
#include "method_ptrcall.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
#ifdef DEBUG_ENABLED
#define DEBUG_METHODS_ENABLED
#endif
enum MethodFlags {
METHOD_FLAG_NORMAL=1,
METHOD_FLAG_EDITOR=2,
METHOD_FLAG_NOSCRIPT=4,
METHOD_FLAG_CONST=8,
METHOD_FLAG_REVERSE=16, // used for events
METHOD_FLAG_VIRTUAL=32,
METHOD_FLAG_FROM_SCRIPT=64,
METHOD_FLAG_VARARG=128,
METHOD_FLAGS_DEFAULT=METHOD_FLAG_NORMAL,
};
template<class T>
struct VariantCaster {
static _FORCE_INLINE_ T cast(const Variant& p_variant) {
return p_variant;
}
};
template<class T>
struct VariantCaster<T&> {
static _FORCE_INLINE_ T cast(const Variant& p_variant) {
return p_variant;
}
};
template<class T>
struct VariantCaster<const T&> {
static _FORCE_INLINE_ T cast(const Variant& p_variant) {
return p_variant;
}
};
#define _VC( m_idx )\
(VariantCaster<P##m_idx>::cast( (m_idx-1)>=p_arg_count?get_default_argument(m_idx-1):*p_args[m_idx-1] ))
//SIMPLE_NUMERIC_TYPE is used to avoid a warning on Variant::get_type_for
#ifdef PTRCALL_ENABLED
#define VARIANT_ENUM_CAST( m_enum ) \
SIMPLE_NUMERIC_TYPE( m_enum );\
template<> \
struct VariantCaster<m_enum> {\
\
static _FORCE_INLINE_ m_enum cast(const Variant& p_variant) {\
return (m_enum)p_variant.operator int();\
}\
};\
template<>\
struct PtrToArg< m_enum > {\
_FORCE_INLINE_ static m_enum convert(const void* p_ptr) {\
return m_enum(*reinterpret_cast<const int*>(p_ptr));\
}\
_FORCE_INLINE_ static void encode(m_enum p_val,const void* p_ptr) {\
*(int*)p_ptr=p_val;\
}\
};
#else
#define VARIANT_ENUM_CAST( m_enum ) \
SIMPLE_NUMERIC_TYPE( m_enum );\
template<> \
struct VariantCaster<m_enum> {\
\
static _FORCE_INLINE_ m_enum cast(const Variant& p_variant) {\
return (m_enum)p_variant.operator int();\
}\
};
#endif
#define CHECK_ARG(m_arg)\
if ((m_arg-1)<p_arg_count) {\
Variant::Type argtype=get_argument_type(m_arg-1);\
if (!Variant::can_convert_strict(p_args[m_arg-1]->get_type(),argtype)) {\
r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;\
r_error.argument=m_arg-1;\
r_error.expected=argtype;\
return Variant();\
}\
}
#define CHECK_NOARG(m_arg)\
{\
if (p_arg##m_arg.get_type()!=Variant::NIL) {\
if (r_argerror) *r_argerror=(m_arg-1);\
return CALL_ERROR_EXTRA_ARGUMENT;\
}\
}
// some helpers
VARIANT_ENUM_CAST( Vector3::Axis );
VARIANT_ENUM_CAST( Image::Format );
VARIANT_ENUM_CAST( Error );
VARIANT_ENUM_CAST( wchar_t );
VARIANT_ENUM_CAST( Margin );
VARIANT_ENUM_CAST( Orientation );
VARIANT_ENUM_CAST( HAlign );
VARIANT_ENUM_CAST( Variant::Type );
VARIANT_ENUM_CAST( Variant::Operator );
VARIANT_ENUM_CAST( InputEvent::Type );
class MethodBind {
int method_id;
uint32_t hint_flags;
StringName name;
Vector<Variant> default_arguments;
int default_argument_count;
int argument_count;
#ifdef DEBUG_METHODS_ENABLED
Vector<StringName> arg_names;
Variant::Type *argument_types;
StringName ret_type;
#endif
bool _const;
bool _returns;
protected:
void _set_const(bool p_const);
void _set_returns(bool p_returns);
#ifdef DEBUG_METHODS_ENABLED
virtual Variant::Type _gen_argument_type(int p_arg) const=0;
void _generate_argument_types(int p_count);
void set_argument_types(Variant::Type *p_types) { argument_types=p_types; }
#endif
void set_argument_count(int p_count) { argument_count=p_count; }
public:
Vector<Variant> get_default_arguments() const { return default_arguments; }
_FORCE_INLINE_ int get_default_argument_count() const { return default_argument_count; }
_FORCE_INLINE_ Variant has_default_argument(int p_arg) const {
int idx=argument_count-p_arg-1;
if (idx<0 || idx>=default_arguments.size())
return false;
else
return true;
}
_FORCE_INLINE_ Variant get_default_argument(int p_arg) const {
int idx=argument_count-p_arg-1;
if (idx<0 || idx>=default_arguments.size())
return Variant();
else
return default_arguments[idx];
}
#ifdef DEBUG_METHODS_ENABLED
_FORCE_INLINE_ void set_return_type(const StringName& p_type) { ret_type=p_type; }
_FORCE_INLINE_ StringName get_return_type() const { return ret_type; }
_FORCE_INLINE_ Variant::Type get_argument_type(int p_argument) const {
ERR_FAIL_COND_V(p_argument<-1 || p_argument>argument_count,Variant::NIL);
return argument_types[p_argument+1];
}
PropertyInfo get_argument_info(int p_argument) const;
void set_argument_names(const Vector<StringName>& p_names);
Vector<StringName> get_argument_names() const;
#endif
void set_hint_flags(uint32_t p_hint) { hint_flags=p_hint; }
uint32_t get_hint_flags() const { return hint_flags|(is_const()?METHOD_FLAG_CONST:0)|(is_vararg()?METHOD_FLAG_VARARG:0); }
virtual String get_instance_type() const=0;
_FORCE_INLINE_ int get_argument_count() const { return argument_count; };
#if 0
_FORCE_INLINE_ Variant call_safe(const Variant** p_args,int p_arg_count, Variant::CallError& r_error) {
r_error.error=Variant::CallError::CALL_OK;
check_call( p_args, &errorarg );
if (!err)
return call(p_object, VARIANT_ARG_PASS );
VARIANT_ARGPTRS
String errstr;
String methodname = get_instance_type()+"::"+name;
if (err==CALL_ERROR_ARGUMENT_TYPE) {
errstr="Invalid Argument to call: '"+methodname+"'. Cannot convert argument "+itos(errorarg+1)+" from "+Variant::get_type_name(get_argument_type(errorarg))+" to "+Variant::get_type_name(argptr[errorarg]->get_type())+".";
}
if (err==CALL_ERROR_EXTRA_ARGUMENT) {
errstr="Invalid call. Member function '"+methodname+"' takes "+itos(get_argument_count())+" argument, but argument "+itos(errorarg+1)+" was received.";
}
ERR_PRINT(errstr.ascii().get_data());
return Variant();
}
#endif
virtual Variant call(Object* p_object,const Variant** p_args,int p_arg_count, Variant::CallError& r_error)=0;
#ifdef PTRCALL_ENABLED
virtual void ptrcall(Object* p_object,const void** p_args,void* r_ret)=0;
#endif
StringName get_name() const;
void set_name(const StringName& p_name);
_FORCE_INLINE_ int get_method_id() const { return method_id; }
_FORCE_INLINE_ bool is_const() const { return _const; }
_FORCE_INLINE_ bool has_return() const { return _returns; }
virtual bool is_vararg() const { return false; }
void set_default_arguments(const Vector<Variant>& p_defargs);
MethodBind();
virtual ~MethodBind();
};
template<class T>
class MethodBindVarArg : public MethodBind {
public:
typedef Variant (T::*NativeCall)(const Variant**,int ,Variant::CallError &);
protected:
NativeCall call_method;
public:
virtual Variant::Type _gen_argument_type(int p_arg) const {
return Variant::NIL;
}
virtual Variant call(Object* p_object,const Variant** p_args,int p_arg_count, Variant::CallError& r_error) {
T* instance=static_cast<T*>(p_object);
return (instance->*call_method)(p_args,p_arg_count,r_error);
}
void set_method_info(const MethodInfo& p_info) {
set_argument_count( p_info.arguments.size() );
#ifdef DEBUG_METHODS_ENABLED
Variant::Type *at = memnew_arr( Variant::Type , p_info.arguments.size()+1 );
at[0]=p_info.return_val.type;
if (p_info.arguments.size()) {
Vector<StringName> names;
names.resize(p_info.arguments.size());
for(int i=0;i<p_info.arguments.size();i++) {
at[i+1]=p_info.arguments[i].type;
names[i]=p_info.arguments[i].name;
}
set_argument_names(names);
}
set_argument_types(at);
#endif
}
#ifdef PTRCALL_ENABLED
virtual void ptrcall(Object* p_object,const void** p_args,void* r_ret) {
ERR_FAIL(); //can't call
} //todo
#endif
void set_method(NativeCall p_method) { call_method=p_method; }
virtual bool is_const() const { return false; }
virtual String get_instance_type() const { return T::get_type_static(); }
virtual bool is_vararg() const { return true; }
MethodBindVarArg() { call_method=NULL; _set_returns(true);}
};
template<class T >
MethodBind* create_vararg_method_bind( Variant (T::*p_method)(const Variant**,int ,Variant::CallError &), const MethodInfo& p_info ) {
MethodBindVarArg<T > * a = memnew( (MethodBindVarArg<T >) );
a->set_method(p_method);
a->set_method_info(p_info);
return a;
}
/** This amazing hack is based on the FastDelegates theory */
// tale of an amazing hack.. //
// if you declare an nonexistent class..
class __UnexistingClass;
#include "method_bind.inc"
#endif