c7bc44d5ad
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
503 lines
12 KiB
C++
503 lines
12 KiB
C++
/*************************************************************************/
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/* resource.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "resource.h"
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#include "core_string_names.h"
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#include <stdio.h>
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#include "os/file_access.h"
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#include "io/resource_loader.h"
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void ResourceImportMetadata::set_editor(const String& p_editor) {
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editor=p_editor;
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}
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String ResourceImportMetadata::get_editor() const{
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return editor;
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}
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void ResourceImportMetadata::add_source(const String& p_path,const String& p_md5) {
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Source s;
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s.md5=p_md5;
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s.path=p_path;
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sources.push_back(s);
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}
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String ResourceImportMetadata::get_source_path(int p_idx) const{
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ERR_FAIL_INDEX_V(p_idx,sources.size(),String());
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return sources[p_idx].path;
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}
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String ResourceImportMetadata::get_source_md5(int p_idx) const{
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ERR_FAIL_INDEX_V(p_idx,sources.size(),String());
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return sources[p_idx].md5;
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}
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void ResourceImportMetadata::set_source_md5(int p_idx,const String& p_md5) {
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ERR_FAIL_INDEX(p_idx,sources.size());
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sources[p_idx].md5=p_md5;
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}
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void ResourceImportMetadata::remove_source(int p_idx){
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ERR_FAIL_INDEX(p_idx,sources.size());
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sources.remove(p_idx);
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}
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int ResourceImportMetadata::get_source_count() const {
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return sources.size();
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}
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void ResourceImportMetadata::set_option(const String& p_key, const Variant& p_value) {
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if (p_value.get_type()==Variant::NIL) {
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options.erase(p_key);
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return;
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}
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ERR_FAIL_COND(p_value.get_type() == Variant::OBJECT);
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ERR_FAIL_COND(p_value.get_type() == Variant::_RID);
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options[p_key]=p_value;
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}
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bool ResourceImportMetadata::has_option(const String& p_key) const {
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return options.has(p_key);
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}
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Variant ResourceImportMetadata::get_option(const String& p_key) const {
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ERR_FAIL_COND_V(!options.has(p_key),Variant());
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return options[p_key];
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}
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void ResourceImportMetadata::get_options(List<String> *r_options) const {
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for(Map<String,Variant>::Element *E=options.front();E;E=E->next()) {
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r_options->push_back(E->key());
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}
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}
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StringArray ResourceImportMetadata::_get_options() const {
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StringArray option_names;
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option_names.resize(options.size());
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int i=0;
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for(Map<String,Variant>::Element *E=options.front();E;E=E->next()) {
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option_names.set(i++,E->key());
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}
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return option_names;
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}
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void ResourceImportMetadata::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_editor","name"),&ResourceImportMetadata::set_editor);
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ObjectTypeDB::bind_method(_MD("get_editor"),&ResourceImportMetadata::get_editor);
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ObjectTypeDB::bind_method(_MD("add_source","path","md5"),&ResourceImportMetadata::add_source, "");
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ObjectTypeDB::bind_method(_MD("get_source_path","idx"),&ResourceImportMetadata::get_source_path);
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ObjectTypeDB::bind_method(_MD("get_source_md5","idx"),&ResourceImportMetadata::get_source_md5);
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ObjectTypeDB::bind_method(_MD("set_source_md5","idx", "md5"),&ResourceImportMetadata::set_source_md5);
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ObjectTypeDB::bind_method(_MD("remove_source","idx"),&ResourceImportMetadata::remove_source);
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ObjectTypeDB::bind_method(_MD("get_source_count"),&ResourceImportMetadata::get_source_count);
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ObjectTypeDB::bind_method(_MD("set_option","key","value"),&ResourceImportMetadata::set_option);
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ObjectTypeDB::bind_method(_MD("get_option","key"),&ResourceImportMetadata::get_option);
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ObjectTypeDB::bind_method(_MD("get_options"),&ResourceImportMetadata::_get_options);
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}
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ResourceImportMetadata::ResourceImportMetadata() {
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}
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void Resource::emit_changed() {
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emit_signal(CoreStringNames::get_singleton()->changed);
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}
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void Resource::_resource_path_changed() {
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}
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void Resource::set_path(const String& p_path, bool p_take_over) {
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if (path_cache==p_path)
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return;
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if (path_cache!="") {
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ResourceCache::resources.erase(path_cache);
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}
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path_cache="";
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if (ResourceCache::resources.has( p_path )) {
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if (p_take_over) {
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ResourceCache::resources.get(p_path)->set_name("");
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} else {
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ERR_EXPLAIN("Another resource is loaded from path: "+p_path);
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ERR_FAIL_COND( ResourceCache::resources.has( p_path ) );
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}
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}
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path_cache=p_path;
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if (path_cache!="") {
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ResourceCache::resources[path_cache]=this;;
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}
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_change_notify("resource/path");
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_resource_path_changed();
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}
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String Resource::get_path() const {
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return path_cache;
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}
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void Resource::set_subindex(int p_sub_index) {
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subindex=p_sub_index;
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}
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int Resource::get_subindex() const{
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return subindex;
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}
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void Resource::set_name(const String& p_name) {
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name=p_name;
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_change_notify("resource/name");
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}
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String Resource::get_name() const {
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return name;
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}
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bool Resource::editor_can_reload_from_file() {
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return true; //by default yes
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}
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void Resource::reload_from_file() {
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String path=get_path();
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if (!path.is_resource_file())
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return;
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Ref<Resource> s = ResourceLoader::load(path,get_type(),true);
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if (!s.is_valid())
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return;
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List<PropertyInfo> pi;
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s->get_property_list(&pi);
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for (List<PropertyInfo>::Element *E=pi.front();E;E=E->next()) {
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if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
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continue;
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if (E->get().name=="resource/path")
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continue; //do not change path
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set(E->get().name,s->get(E->get().name));
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}
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}
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Ref<Resource> Resource::duplicate(bool p_subresources) {
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List<PropertyInfo> plist;
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get_property_list(&plist);
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Resource *r = (Resource*)ObjectTypeDB::instance(get_type());
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ERR_FAIL_COND_V(!r,Ref<Resource>());
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for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
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if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
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continue;
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Variant p = get(E->get().name);
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if (p.get_type()==Variant::OBJECT && p_subresources) {
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RES sr = p;
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if (sr.is_valid())
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p=sr->duplicate(true);
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}
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r->set(E->get().name,p);
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}
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return Ref<Resource>(r);
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}
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void Resource::_set_path(const String& p_path) {
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set_path(p_path,false);
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}
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void Resource::_take_over_path(const String& p_path) {
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set_path(p_path,true);
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}
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void Resource::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_path","path"),&Resource::_set_path);
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ObjectTypeDB::bind_method(_MD("take_over_path","path"),&Resource::_take_over_path);
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ObjectTypeDB::bind_method(_MD("get_path"),&Resource::get_path);
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ObjectTypeDB::bind_method(_MD("set_name","name"),&Resource::set_name);
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ObjectTypeDB::bind_method(_MD("get_name"),&Resource::get_name);
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ObjectTypeDB::bind_method(_MD("get_rid"),&Resource::get_rid);
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ObjectTypeDB::bind_method(_MD("set_import_metadata","metadata"),&Resource::set_import_metadata);
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ObjectTypeDB::bind_method(_MD("get_import_metadata"),&Resource::get_import_metadata);
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ObjectTypeDB::bind_method(_MD("duplicate","subresources"),&Resource::duplicate,DEFVAL(false));
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ADD_SIGNAL( MethodInfo("changed") );
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ADD_PROPERTY( PropertyInfo(Variant::STRING,"resource/path",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR ), _SCS("set_path"),_SCS("get_path"));
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ADD_PROPERTYNZ( PropertyInfo(Variant::STRING,"resource/name"), _SCS("set_name"),_SCS("get_name"));
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}
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RID Resource::get_rid() const {
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return RID();
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}
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void Resource::register_owner(Object *p_owner) {
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owners.insert(p_owner->get_instance_ID());
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}
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void Resource::unregister_owner(Object *p_owner) {
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owners.erase(p_owner->get_instance_ID());
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}
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void Resource::notify_change_to_owners() {
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for(Set<ObjectID>::Element *E=owners.front();E;E=E->next()) {
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Object *obj = ObjectDB::get_instance(E->get());
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ERR_EXPLAIN("Object was deleted, while still owning a resource");
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ERR_CONTINUE(!obj); //wtf
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//TODO store string
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obj->call("resource_changed",RES(this));
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}
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}
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void Resource::set_import_metadata(const Ref<ResourceImportMetadata>& p_metadata) {
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#ifdef TOOLS_ENABLED
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import_metadata=p_metadata;
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#endif
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}
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Ref<ResourceImportMetadata> Resource::get_import_metadata() const {
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#ifdef TOOLS_ENABLED
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return import_metadata;
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#else
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return Ref<ResourceImportMetadata>();
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#endif
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}
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#ifdef TOOLS_ENABLED
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uint32_t Resource::hash_edited_version() const {
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uint32_t hash = hash_djb2_one_32(get_edited_version());
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List<PropertyInfo> plist;
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get_property_list(&plist);
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for (List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
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if (E->get().type==Variant::OBJECT && E->get().hint==PROPERTY_HINT_RESOURCE_TYPE) {
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RES res = get(E->get().name);
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if (res.is_valid()) {
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hash = hash_djb2_one_32(res->hash_edited_version(),hash);
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}
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}
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}
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return hash;
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}
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#endif
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Resource::Resource() {
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#ifdef TOOLS_ENABLED
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last_modified_time=0;
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#endif
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subindex=0;
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}
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Resource::~Resource() {
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if (path_cache!="")
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ResourceCache::resources.erase(path_cache);
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if (owners.size()) {
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WARN_PRINT("Resource is still owned");
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}
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}
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HashMap<String,Resource*> ResourceCache::resources;
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void ResourceCache::clear() {
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if (resources.size())
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ERR_PRINT("Resources Still in use at Exit!");
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resources.clear();
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}
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void ResourceCache::reload_externals() {
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GLOBAL_LOCK_FUNCTION
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//const String *K=NULL;
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//while ((K=resources.next(K))) {
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// resources[*K]->reload_external_data();
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// }
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}
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bool ResourceCache::has(const String& p_path) {
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GLOBAL_LOCK_FUNCTION
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return resources.has(p_path);
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}
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Resource *ResourceCache::get(const String& p_path) {
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GLOBAL_LOCK_FUNCTION
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Resource **res = resources.getptr(p_path);
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if (!res) {
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return NULL;
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}
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return *res;
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}
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void ResourceCache::get_cached_resources(List<Ref<Resource> > *p_resources) {
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const String* K=NULL;
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while((K=resources.next(K))) {
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Resource *r = resources[*K];
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p_resources->push_back( Ref<Resource>( r ));
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}
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}
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int ResourceCache::get_cached_resource_count() {
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return resources.size();
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}
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void ResourceCache::dump(const char* p_file,bool p_short) {
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#ifdef DEBUG_ENABLED
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GLOBAL_LOCK_FUNCTION
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Map<String,int> type_count;
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FileAccess *f=NULL;
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if (p_file) {
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f = FileAccess::open(p_file,FileAccess::WRITE);
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ERR_FAIL_COND(!f);
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}
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const String* K=NULL;
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while((K=resources.next(K))) {
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Resource *r = resources[*K];
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if (!type_count.has(r->get_type())) {
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type_count[r->get_type()]=0;
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}
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type_count[r->get_type()]++;
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if (!p_short) {
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if (f)
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f->store_line(r->get_type()+": "+r->get_path());
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}
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}
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for(Map<String,int>::Element *E=type_count.front();E;E=E->next()) {
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if (f)
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f->store_line(E->key()+" count: "+itos(E->get()));
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}
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if (f) {
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f->close();
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memdelete(f);
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}
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#endif
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}
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