virtualx-engine/servers/physics_3d
Camille Mohr-Daurat f1ca14cc8d
Merge pull request #55736 from nekomatata/physics-apply-forces
Improve RigidDynamicBody force and torque API
2021-12-10 17:16:28 -07:00
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joints clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
gjk_epa.cpp Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
gjk_epa.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_area_3d.cpp Add area to moved list when changing monitorable, 2021-11-20 06:57:34 +00:00
godot_area_3d.h Separate space override modes for gravity/damping in Area 2021-11-09 10:29:24 -07:00
godot_area_pair_3d.cpp Add area to moved list when changing monitorable, 2021-11-20 06:57:34 +00:00
godot_area_pair_3d.h Add area to moved list when changing monitorable, 2021-11-20 06:57:34 +00:00
godot_body_3d.cpp Improve RigidDynamicBody force and torque API 2021-12-10 15:55:40 -07:00
godot_body_3d.h Improve RigidDynamicBody force and torque API 2021-12-10 15:55:40 -07:00
godot_body_direct_state_3d.cpp Improve RigidDynamicBody force and torque API 2021-12-10 15:55:40 -07:00
godot_body_direct_state_3d.h Improve RigidDynamicBody force and torque API 2021-12-10 15:55:40 -07:00
godot_body_pair_3d.cpp Fix rigid body ray cast CCD in 2D and 3D Godot Physics 2021-12-10 16:25:14 -07:00
godot_body_pair_3d.h Fix rigid body ray cast CCD in 2D and 3D Godot Physics 2021-12-10 16:25:14 -07:00
godot_broad_phase_3d.cpp Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_broad_phase_3d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_broad_phase_3d_bvh.cpp Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_broad_phase_3d_bvh.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_collision_object_3d.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
godot_collision_object_3d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_collision_solver_3d.cpp Fix contact generation with backface collision disabled 2021-11-17 17:57:02 -07:00
godot_collision_solver_3d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_collision_solver_3d_sat.cpp Fix contact generation with backface collision disabled 2021-11-17 17:57:02 -07:00
godot_collision_solver_3d_sat.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_constraint_3d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_joint_3d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_physics_server_3d.cpp Improve RigidDynamicBody force and torque API 2021-12-10 15:55:40 -07:00
godot_physics_server_3d.h Improve RigidDynamicBody force and torque API 2021-12-10 15:55:40 -07:00
godot_shape_3d.cpp Fix contact generation with backface collision disabled 2021-11-17 17:57:02 -07:00
godot_shape_3d.h Fix contact generation with backface collision disabled 2021-11-17 17:57:02 -07:00
godot_soft_body_3d.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
godot_soft_body_3d.h Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
godot_space_3d.cpp Merge pull request #55702 from nekomatata/physics-solver-settings 2021-12-10 22:10:41 +01:00
godot_space_3d.h Add physics solver settings to project settings 2021-12-07 12:08:04 -07:00
godot_step_3d.cpp Update space parameters in 2D and 3D 2021-12-03 12:01:38 -07:00
godot_step_3d.h Update space parameters in 2D and 3D 2021-12-03 12:01:38 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00