81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
18 lines
992 B
XML
18 lines
992 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="GPUParticlesCollisionBox3D" inherits="GPUParticlesCollision3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Box-shaped 3D particle collision shape affecting [GPUParticles3D] nodes.
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</brief_description>
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<description>
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Box-shaped 3D particle collision shape affecting [GPUParticles3D] nodes.
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[b]Note:[/b] [member ParticleProcessMaterial.collision_mode] must be [constant ParticleProcessMaterial.COLLISION_RIGID] or [constant ParticleProcessMaterial.COLLISION_HIDE_ON_CONTACT] on the [GPUParticles3D]'s process material for collision to work.
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[b]Note:[/b] Particle collision only affects [GPUParticles3D], not [CPUParticles3D].
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(2, 2, 2)">
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The collision box's size in 3D units.
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</member>
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</members>
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</class>
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