virtualx-engine/modules/mono/editor/GodotTools
Raul Santos cf98ff248a
Check a csproj exists before trying to edit it
When folders are moved/removed from the file system, the `.csproj`
may need to be edited to update the path of C# scripts or remove them.
If a C# solution has not been created, the `.csproj` file does not exist
and therefore there is no need to edit it.
2021-12-20 16:49:16 +01:00
..
GodotTools Check a csproj exists before trying to edit it 2021-12-20 16:49:16 +01:00
GodotTools.BuildLogger [3.x] Some more C# formatting and style fixes 2021-09-18 12:11:03 -05:00
GodotTools.Core [3.x] Some more C# formatting and style fixes 2021-09-18 12:11:03 -05:00
GodotTools.IdeMessaging [3.2] C#: Rewrite GodotTools messaging protocol 2020-05-10 21:05:00 +02:00
GodotTools.IdeMessaging.CLI [3.x] Add a simple C# .editorconfig 2021-07-24 16:27:57 -04:00
GodotTools.OpenVisualStudio Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
GodotTools.ProjectEditor Avoid modifying csproj globbing includes 2021-10-26 18:21:19 +02:00
.gitignore [3.x] Add a simple C# .editorconfig 2021-07-24 16:27:57 -04:00
GodotTools.sln [3.2] C#: Add VisualStudio support 2020-06-23 21:01:54 +02:00