virtualx-engine/tools/editor/io_plugins
Juan Linietsky 31ce3c5fd0 -fix bug in cache for atlas import/export
-fix some menus
-fixed bug in out transition curves
-detect and remove file:/// in collada
-remove multiscript for now
-remove dependencies on mouse in OS, moved to Input
-avoid fscache from screwing up (fix might make it slower, but it works)
-funcref was missing, it's there now
2014-03-13 22:57:24 -03:00
..
editor_atlas.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_atlas.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_font_import_plugin.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
editor_font_import_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_import_collada.cpp -fixed bug importing skeletons 2014-02-23 10:35:05 -03:00
editor_import_collada.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_sample_import_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_sample_import_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_scene_import_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_scene_import_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_texture_import_plugin.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
editor_texture_import_plugin.h -moved script to modules 2014-02-24 09:53:33 -03:00
editor_translation_import_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_translation_import_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00