virtualx-engine/platform
Rémi Verschelde f706a3bd54
Web: Clarify that OS.get_unique_id is not supported
Remove the base error message in `OS`, we no longer really error out this
way for not implemented methods. Instead, each platform should override them
to provide the context they want.

Fixes #82439.

(cherry picked from commit 0a10f09ce4)
2024-01-18 16:19:43 +01:00
..
android Update the logic used to start / stop the GL thread 2023-12-20 20:38:34 -08:00
iphone Add project settings for AVAudioSessionCategory on iOS 2024-01-10 13:33:11 +01:00
javascript Web: Clarify that OS.get_unique_id is not supported 2024-01-18 16:19:43 +01:00
osx [macOS, 3.x] Use occlusionState to determine when window is drawable. 2023-10-11 11:49:38 +03:00
server Return exit code 0 when running --version or --help 2023-10-20 11:26:38 +02:00
uwp UWP: Fix VS 2017 build with new get_unique_id method 2024-01-17 11:24:19 +01:00
windows Add XInput device ID for wireless Series 2 Elite controller 2024-01-18 16:10:46 +01:00
x11 Linux: Add support for arm64 and arm32 export templates 2024-01-18 15:38:32 +01:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00