virtualx-engine/editor/io_plugins
Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.

This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.

It is explained in this article: https://www.viva64.com/en/b/0226/
2017-08-24 23:08:24 +02:00
..
editor_atlas.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_atlas.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_bitmask_import_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_bitmask_import_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_export_scene.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
editor_export_scene.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_font_import_plugin.cpp Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
editor_font_import_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_mesh_import_plugin.cpp Complete changing of resource extensions 2017-06-16 15:42:18 -03:00
editor_mesh_import_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_sample_import_plugin.cpp Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
editor_sample_import_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_scene_import_plugin.cpp Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
editor_scene_import_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_scene_importer_fbxconv.cpp Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
editor_scene_importer_fbxconv.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_texture_import_plugin.cpp Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
editor_texture_import_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_translation_import_plugin.cpp Complete changing of resource extensions 2017-06-16 15:42:18 -03:00
editor_translation_import_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub Refactoring: rename tools/editor/ to editor/ 2017-03-05 14:21:25 +01:00