virtualx-engine/servers/physics_2d
Josh Grams f7d31cec38 RigidBody2D: add and bind get_inertia() method.
You can't set this value very well, since it's automatically computed
from the mass and the collision shapes. But since the values are higher
than many people might suspect, so being able to read it helps estimate
the amount of torque you might need to apply.
2016-04-20 20:49:37 -04:00
..
area_2d_sw.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
area_2d_sw.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
area_pair_2d_sw.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
area_pair_2d_sw.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
body_2d_sw.cpp RigidBody2D: add and bind get_inertia() method. 2016-04-20 20:49:37 -04:00
body_2d_sw.h Merge pull request #2698 from Faless/add_area_fix 2016-01-23 23:07:23 -03:00
body_pair_2d_sw.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
body_pair_2d_sw.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
broad_phase_2d_basic.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
broad_phase_2d_basic.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
broad_phase_2d_hash_grid.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
broad_phase_2d_hash_grid.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
broad_phase_2d_sw.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
broad_phase_2d_sw.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
collision_object_2d_sw.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
collision_object_2d_sw.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
collision_solver_2d_sat.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
collision_solver_2d_sat.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
collision_solver_2d_sw.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
collision_solver_2d_sw.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
constraint_2d_sw.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
constraint_2d_sw.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
joints_2d_sw.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
joints_2d_sw.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
physics_2d_server_sw.cpp physics state properly returns contact metadata, closes #1979 2016-01-03 20:23:44 -03:00
physics_2d_server_sw.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
physics_2d_server_wrap_mt.cpp oops, previous commit was not working 2015-05-26 01:30:36 -03:00
physics_2d_server_wrap_mt.h Expose softness parameter of pin joint to the editor. 2015-10-10 23:28:05 +03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
shape_2d_sw.cpp Merge pull request #3999 from neikeq/issues_3650_3990 2016-03-10 06:29:20 +01:00
shape_2d_sw.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
space_2d_sw.cpp Fixed #4163 (intersect_shape crashes on results limit) 2016-04-12 02:18:41 +02:00
space_2d_sw.h Physics2D: Allow to use 'intersect_point' with objects which is not 'pickable' 2016-02-01 04:30:16 +03:00
step_2d_sw.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
step_2d_sw.h properly removing unprocessed objects from physics islands fixes one way platforms for rigidbodies, closes #2345 2016-01-01 12:13:17 -03:00