02ea99129e
This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server. Other parts of Godot can interact with this to obtain images from the camera as textures. This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications.
135 lines
4.9 KiB
Python
135 lines
4.9 KiB
Python
import os
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import sys
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from methods import detect_darwin_sdk_path
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def is_active():
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return True
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def get_name():
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return "OSX"
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def can_build():
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if (sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ)):
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return True
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return False
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def get_opts():
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from SCons.Variables import BoolVariable, EnumVariable
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return [
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('osxcross_sdk', 'OSXCross SDK version', 'darwin14'),
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('MACOS_SDK_PATH', 'Path to the macOS SDK', ''),
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EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')),
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BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False),
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]
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def get_flags():
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return [
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]
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def configure(env):
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## Build type
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if (env["target"] == "release"):
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if (env["optimize"] == "speed"): #optimize for speed (default)
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env.Prepend(CCFLAGS=['-O3', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
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else: #optimize for size
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env.Prepend(CCFLAGS=['-Os','-ftree-vectorize', '-msse2'])
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if (env["debug_symbols"] == "yes"):
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env.Prepend(CCFLAGS=['-g1'])
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if (env["debug_symbols"] == "full"):
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env.Prepend(CCFLAGS=['-g2'])
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elif (env["target"] == "release_debug"):
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if (env["optimize"] == "speed"): #optimize for speed (default)
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env.Prepend(CCFLAGS=['-O2'])
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else: #optimize for size
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env.Prepend(CCFLAGS=['-Os'])
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env.Prepend(CPPFLAGS=['-DDEBUG_ENABLED'])
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if (env["debug_symbols"] == "yes"):
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env.Prepend(CCFLAGS=['-g1'])
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if (env["debug_symbols"] == "full"):
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env.Prepend(CCFLAGS=['-g2'])
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elif (env["target"] == "debug"):
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env.Prepend(CCFLAGS=['-g3'])
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env.Prepend(CPPFLAGS=['-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
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## Architecture
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# Mac OS X no longer runs on 32-bit since 10.7 which is unsupported since 2014
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# As such, we only support 64-bit
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env["bits"] = "64"
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## Compiler configuration
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# Save this in environment for use by other modules
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if "OSXCROSS_ROOT" in os.environ:
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env["osxcross"] = True
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if not "osxcross" in env: # regular native build
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env.Append(CCFLAGS=['-arch', 'x86_64'])
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env.Append(LINKFLAGS=['-arch', 'x86_64'])
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if (env["macports_clang"] != 'no'):
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mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local")
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mpclangver = env["macports_clang"]
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env["CC"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang"
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env["LINK"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++"
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env["CXX"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++"
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env['AR'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ar"
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env['RANLIB'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ranlib"
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env['AS'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-as"
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env.Append(CPPFLAGS=['-D__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define
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detect_darwin_sdk_path('osx', env)
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env.Append(CCFLAGS=['-isysroot', '$MACOS_SDK_PATH'])
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env.Append(LINKFLAGS=['-isysroot', '$MACOS_SDK_PATH'])
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else: # osxcross build
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root = os.environ.get("OSXCROSS_ROOT", 0)
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basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
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ccache_path = os.environ.get("CCACHE")
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if ccache_path is None:
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env['CC'] = basecmd + "cc"
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env['CXX'] = basecmd + "c++"
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else:
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# there aren't any ccache wrappers available for OS X cross-compile,
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# to enable caching we need to prepend the path to the ccache binary
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env['CC'] = ccache_path + ' ' + basecmd + "cc"
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env['CXX'] = ccache_path + ' ' + basecmd + "c++"
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env['AR'] = basecmd + "ar"
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env['RANLIB'] = basecmd + "ranlib"
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env['AS'] = basecmd + "as"
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env.Append(CPPFLAGS=['-D__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define
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if (env["CXX"] == "clang++"):
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env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
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env["CC"] = "clang"
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env["LINK"] = "clang++"
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## Dependencies
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if env['builtin_libtheora']:
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env["x86_libtheora_opt_gcc"] = True
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## Flags
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env.Prepend(CPPPATH=['#platform/osx'])
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env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED', '-DCOREMIDI_ENABLED'])
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env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-framework', 'CoreMIDI', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback', '-framework', 'AVFoundation', '-framework', 'CoreMedia', '-framework', 'CoreVideo'])
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env.Append(LIBS=['pthread'])
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env.Append(CCFLAGS=['-mmacosx-version-min=10.9'])
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env.Append(LINKFLAGS=['-mmacosx-version-min=10.9'])
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